gosan Level 1 of the Dungeon (1, 7, D:1) a +0 short sword (17, 15, D:1) a hobgoblin corpse (skeletalised by now) (21, 5, D:1) a +0 dagger of venom a rat corpse (skeletalised by now) (38, 20, D:1) a +0 sling (58, 16, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (8, 0, D:2) a +0 whip an orc corpse (skeletalised by now) (8, 6, D:2) a +0 mace (9, 6, D:2) a +0 dagger 2 boomerangs a +0 chain mail (10, -21, D:2) a hobgoblin skeleton (10, 0, D:2) a +0 trident a +0 leather armour (17, -28, D:2) a +0 leather armour (20, 3, D:2) a +0 mace (21, -24, D:2) a +0 dagger (22, -24, D:2) a +0 club a +2 animal skin a +0 helmet of sniping a +0 club the hobgoblin skeleton of Robin (22, -22, D:2) a +0 club a +0 club (22, -20, D:2) a +0 club (23, -24, D:2) a +0 dagger (23, -23, D:2) a +0 club a +0 club a +0 dagger a goblin skeleton a goblin skeleton (23, -22, D:2) a +0 dagger (25, -21, D:2) a +0 dagger a goblin skeleton (26, -34, D:2) a +0 dagger (27, -37, D:2) a +0 club (28, -7, D:2) a +0 whip (31, -4, D:2) a +0 dagger (34, -6, D:2) a +0 scale mail (42, -11, D:2) a ball python skeleton (43, -11, D:2) 6 poisoned darts (48, -29, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (1, 1, D:3) a quokka skeleton (3, 38, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, -5, D:3) a +0 scale mail (6, -1, D:3) a +0 flail (9, 5, D:3) a hobgoblin skeleton (28, 24, D:3) a +0 dagger (33, -4, D:3) a +0 dagger (38, -4, D:3) a +0 robe (46, 5, D:3) a +0 club a +0 scale mail a +0 dagger an orc skeleton an orc skeleton (47, 3, D:3) a +2 whip of draining Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Etsoub" {+Blink rCorr Wiz Dex+7} (6430 gold) [ring of wizardry] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Dex+7: It affects your dexterity (+7). the ring "Fetzim" {rC++ Dex+6} (6050 gold) [ring of dexterity] rC++: It greatly protects you from cold. Dex+6: It affects your dexterity (+6). the +0 leather armour of Xetur {Fly rC+} (1810 gold) Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. the +1 hand axe "Tattletale" {venom, rF+ rN+ Dex+2} (3100 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the conjuration staff "Moaril" {^Drain rF- Dex+9 Conj Air} (4390 gold) [staff of conjuration] ^Drain: It drains your maximum health when unequipped. rF-: It makes you vulnerable to fire. Dex+9: It affects your dexterity (+9). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the fire staff "Ceggepih" {rF+ Conj Fire Alch} (4320 gold) [staff of fire] rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the ring "Yggaf" {rF+ Str+6 Stlth+} (5280 gold) [ring of strength] rF+: It protects you from fire. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. the amulet of the Jester {Reflect rN+ Int+2 SH+5 Stlth+} (4820 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the ring "Tissar" {*Slow MP+9 Int+5} (3190 gold) [ring of magical power] *Slow: It may slow you when you take damage. MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). the ring "Pekoikk" {Wiz Str+4} (4540 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+4: It affects your strength (+4). the +1 robe of the Griffon {rElec Str+6} (3250 gold) rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. the +6 spear "Qentiak" {spect, Dex+4} (5290 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the amulet of Hyiwk {Spirit Regen+ Str+3 Dex+3 SInv} (5380 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the amulet "Zyrhol" {Spirit ^Fragile rPois rF+ Dex+3} (4890 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). the blade talisman "Ruuxij Fao" {*Corrode +Inv rN+ Dex+2} (5100 gold) [blade talisman] *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). the air staff "Conservator" {rElec rN+ Summ Air} (4180 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. the necromancy staff of Wegog {rN++ Will- Str+5 Necro} (4250 gold) [staff of necromancy] rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Str+5: It affects your strength (+5). Necro: It increases the power of your Necromancy spells. the +0 mace "Fenesh" {flame, Str+2} (1660 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the ring of Ubbi {rPois rCorr MP+11 Str+9} (8220 gold) [ring of strength] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+11: It affects your magic capacity (+11). Str+9: It affects your strength (+9). the +3 greatsling "Punk" {acid, rCorr} (3130 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 0, D:4) a +0 hammer (0, 1, D:4) a +0 hammer (0, 2, D:4) a +0 hammer (0, 3, D:4) a +0 hammer (0, 13, D:4) a +0 hammer (1, 1, D:4) a +0 hammer (1, 2, D:4) a +0 hammer (1, 10, D:4) a +4 quarterstaff of chaos (2, 0, D:4) a +0 hammer (2, 1, D:4) a +0 hammer (2, 2, D:4) a +0 hammer (2, 3, D:4) a +0 hammer (3, 1, D:4) a +0 hammer (3, 2, D:4) a +0 hammer (3, 22, D:4) a +0 dagger (7, 12, D:4) a +0 dagger a +0 leather armour a +0 mace a +0 club a +0 dagger a +0 robe (7, 13, D:4) a +0 flail a +0 chain mail (15, 29, D:4) an inkwell talisman (25, 27, D:4) a +0 rapier (33, 19, D:4) a +0 hand axe (35, -7, D:4) a +0 robe (38, -3, D:4) a +0 chain mail (40, 10, D:4) a hobgoblin skeleton (43, -7, D:4) a quokka corpse (skeletalised by now) (46, -4, D:4) a +0 robe (46, 18, D:4) a +2 vampiric rapier a +0 scale mail (47, -8, D:4) a +0 war axe (47, 16, D:4) a +0 dagger a +0 robe (49, 6, D:4) a +0 scythe a +0 robe (50, 6, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, -3, D:5) a +0 short sword a +0 ring mail (7, -5, D:5) a staff of earth (15, -18, D:5) a hound skeleton (16, 21, D:5) a +0 club (20, 0, D:5) a +0 dagger a +0 chain mail an orc skeleton (21, 0, D:5) a +0 whip a +0 flail an orc skeleton (27, 7, D:5) the +6 quarterstaff of Chaos {freeze, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (36, 3, D:5) a +0 whip an orc corpse (skeletalised by now) (39, -16, D:5) a +4 orcbow (42, 21, D:5) a +0 hand axe a +0 scale mail a +0 dagger a +0 leather armour (43, 22, D:5) a +0 short sword an orc skeleton (48, 19, D:5) a +0 war axe (51, 4, D:5) a +0 giant club (52, 2, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger an orc corpse (skeletalised by now) (4, -49, D:6) a +0 hand axe (5, -47, D:6) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (8, 0, D:6) a +0 club a +0 leather armour an orc skeleton an iguana skeleton (10, -2, D:6) a +0 rapier a +0 leather armour an orc skeleton (11, -3, D:6) a +0 hand axe a +0 leather armour (16, -8, D:6) a +0 scale mail a +0 war axe a steam dragon skeleton (20, -10, D:6) a +0 short sword (22, -32, D:6) 2 poisoned darts (23, 3, D:6) a +0 whip an orc skeleton (23, 4, D:6) a +0 flail a +0 leather armour (29, -10, D:6) a +0 ring mail (49, -10, D:6) 4 poisoned darts (64, -7, D:6) a water moccasin skeleton Level 7 of the Dungeon [Shop] Annir's Book Shop a parchment of Sigil of Binding (140 gold) a parchment of Metabolic Englaciation (210 gold) a parchment of Freeze (70 gold) a parchment of Volatile Blastmotes (140 gold) a parchment of Summon Cactus Giant (245 gold) a parchment of Ozocubu's Armour (140 gold) a parchment of Kiss of Death (70 gold) (3, -11, D:7) a +0 mace a +0 robe (8, 2, D:7) a bullfrog corpse (skeletalised by now) (12, -2, D:7) the human skeleton of Prince Ribbit (28, -11, D:7) a +0 trident