Dungeon Crawl Stone Soup version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 5307299233742741132 9 gosan the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Oct 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (130 turns). gosan the Trooper (Demonspawn Fighter) Turns: 130, Time: 00:00:13 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 27 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might Skills: - Level 3.0 Fighting * Level 2.2 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. A goblin comes into view. It is wielding a +0 club. Found a stone staircase leading down. The goblin shouts! A goblin is nearby! A goblin is nearby! A goblin comes into view. It is wielding a +0 dagger. There are monsters nearby! The goblin hits you but does no damage. There are monsters nearby! You hit the goblin. You kill the goblin! A goblin is nearby! You slash the goblin! You kill the goblin! No target in view! Things that are here: a +0 dagger; a +0 club; a goblin corpse You now have 27 gold pieces (gained 16). Found an escape hatch in the floor. No target in view! An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! You hit the endoplasm but do no damage. The endoplasm barely misses you. The endoplasm hits you but does no damage. An endoplasm is nearby! You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #######.#..#.###.#.## ## ......[...#.###....#... #.................#).# .....##.##.#.#.#.....### #.##.##......#.#..#..... # #.##.###....>....###.### #. #........#.###.##.#..# #. #.##.###...# #.##..#.# #.##>##.# ##@## #.......# #.......##.....#####.#### #.....####.....# #.# #.#.#.# #.....# #.# #...#.# #.....# ##.# #..##.# #.....# #..# #.....# ####### #.## ##.#### #.# ####.### #.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 130 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 130 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 130 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_cross, minmay_misc_feat_columns Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.2 Fighting | | 3.0 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Attack: Normal || 24 Melee: War axe || 30 Armour: Scale mail || 21 Dodge: Dodged || 25 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 140 | 140 | 0 | 0 | 82 | 1 | 140.0 | Dungeon | 140 | 140 | 0 | 0 | 82 | 1 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 140 daAuts