Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 10892058982577898976 10 gosan the Slasher (level 2, 3/24 HPs) Began as a Demonspawn Monk on Oct 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (55 turns). gosan the Slasher (Demonspawn Monk) Turns: 55, Time: 00:00:09 Health: 3/24 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions a - a potion of ambrosia d - a potion of haste {unknown} f - a potion of enlightenment {unknown} Skills: - Level 3.0 Fighting * Level 3.1 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Awaken Armour Erth/Frge 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History The heart of this dungeon contains the incredible artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a leather armour and 8 stones. Found a staircase leading out of the dungeon. d - an inky potion You pick up a parchment of Awaken Armour and begin reading... You add the spell Awaken Armour to your library. No target in view! f - a puce potion No target in view! c - a scroll labelled SOGOSA ROMIE No target in view! e - a scroll labelled HAEM OCEXTEMICVE No target in view! A gnoll comes into view. It is wielding a +0 club. A bat comes into view. Found 17 gold pieces. You hit the bat. You kill the bat! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club! You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. You slash the gnoll! You kill the gnoll! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############## #######............##### #............###@....... ..#####.###.## #)....#.. #### #.# ### ......... .... ..# .......... #### #... ..........# ##.# $........... #.# ###.........# #.. #.###..###$ There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 55 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 55 | D:1 | Reached XP level 2. HP: 3/24 MP: 2/2 55 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, minmay_vboxes Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.1 Fighting | | 3.0 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Falchion || 6 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 55 | 0 | 0 | 42 | 1 | 55.0 | Dungeon | 55 | 55 | 0 | 0 | 42 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 55 daAuts