Dungeon Crawl Stone Soup version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 580121639644626472 69 gosan the Tinkerer (level 4, 30/30 HPs) Began as a Demonspawn Forgewright on May 27, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:41 (1154 turns). gosan the Tinkerer (Demonspawn Forgewright) Turns: 1154, Time: 00:01:42 Health: 30/30 AC: 2 Str: 10 XL: 4 Next: 2% Magic: 12/16 EV: 28 Int: 18 God: Gold: 41 SH: 0 Dex: 11 Spells: 1/7 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ k - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: acrobat @: acrobatic A: repulsion field 1, spiny 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery d - an amulet of the acrobat (worn) k - a ring of magical power (worn) Scrolls e - 2 scrolls of blinking {unknown} g - a scroll of revelation {unknown} i - a scroll of identify {unknown} j - a scroll of torment {unknown} Potions c - a potion of magic f - a potion of lignification {unknown} h - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 b - Construct Spike Laun Frge 38% 2d4 3% 2 c - Launch Clockwork Bee Frge 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 10% N/A 54% 4 Forge Lightning Spire Air/Frge 10% 3d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) You are partially covered in sharp spines. You have a small tail. Message History Jessica gestures wildly while chanting. Jessica seems to speed up. Jessica gestures wildly while chanting. Jessica blinks! Jessica mumbles something strange. Your clockwork bee stings Jessica! Found 8 gold pieces. Your clockwork bee stings Jessica. Jessica dies! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls apart. You now have 41 gold pieces (gained 8). You open the door. There is an open door here. You open the door. There is an open door here. Found a robe. An adder and a goblin come into view. There are monsters nearby! There are monsters nearby! Casting: Launch Clockwork Bee (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target Aim: an adder (asleep) You lock target on the adder and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... The adder hisses angrily. The goblin shouts! You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the adder. Your clockwork bee stings the adder! The adder attacks as it pursues you! The adder misses you. Your clockwork bee stings the adder. The adder dies! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Your clockwork bee winds down and falls to the ground. A goblin is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #####.# #####.######## ##...........### ##.##.######.#.### ......# #........# ##.#### #.##[....####### #...## # ##........... ..#..# ##.#......# .###.# #.####.#@#.#..# ..#..# #........*....# #....# ######+#.#.#..# ##†#.# g.....## #....## ...##### ..#...# ..... .###..# ...... ..#...... ........ ......### ......... You could see a goblin and a friendly dormant clockwork bee (minion). Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 6 goblins 2 kobolds (D:1) 3 rats (D:1) 28 creatures vanquished. Vanquished Creatures (collateral kills) Jessica (D:2) An adder (D:2) 2 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 214 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 404 | D:1 | Reached skill level 4 in Forgecraft 443 | D:1 | Learned a level 2 spell: Construct Spike Launcher 836 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 836 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 918 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1030 | D:2 | Noticed Jessica 1038 | D:2 | Killed Jessica 1153 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1153 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/7 1154 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: minmay_roachtagon, layout_loops_corners, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, minmay_strange_pillars, due_unseen_surprise, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Forgecraft | 4 | 4.9 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 21 | || 21 Cast: Kinetic Grapnel | 34 | || 34 Construct Spike L | 1 | || 1 Launch Clockwork | 2 | || 2 Armour: Robe | 11 | || 11 Dodge: Dodged | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1160 | 1126 | 34 | 218 | 709 | 2 | 580.0 | Dungeon | 1160 | 1126 | 34 | 218 | 709 | 2 | 580.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 829 daAuts D:2: 330 daAuts