Dungeon Crawl Stone Soup version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 9062754945811976672 316231 gosan the Siegecrafter (level 20, -12/122 HPs) Began as a Demonspawn Forgewright on May 13, 2025. Was an Initiate of Gozag. Mangled by an undying armoury (17 damage) ... while paralysed by a guardian sphinx ... on level 5 of the Vaults on May 14, 2025. The game lasted 02:51:26 (52040 turns). gosan the Siegecrafter (Demonspawn Forgewright) Turns: 52040, Time: 02:51:26 Health: -12/122 AC: 30 Str: 10 XL: 20 Next: 87% Magic: 13/36 EV: 2 Int: 31 God: Gozag Gold: 1844 SH: 0 Dex: 15 Spells: 18/43 levels left rFire + . . t - +3 hammer of Ricap {spect, rElec} rCold + . . R - +0 buckler {rPois} rNeg + . . y - +9 pearl dragon scales rPois + d - +0 mask of the Dragon {Will+ Slay+3 SInv} rElec + O - +3 pair of gloves "Naycs" {+Inv rC+ Int+3} rCorr . X - +1 pair of boots {Stlth+} SInv + k - amulet of the acrobat Will +.... M - ring of the Morning {rPois Int+5 Slay+4} Stlth ++ r - ring of Wawecw {rF+ Will- Wiz Dex+3} HPRegen 0.00/turn MPRegen 0.25/turn %: acrobat, wizardry (x1) @: paralysed, about to teleport, corroded, sick, hasted A: repulsion field 2, icemail 1, powered by death 3, condensation shield, corrupting presence 1, weakness stinger 3, weak 1, [frail 2] }: 1/15 runes: barnacled a: Renounce Religion, Evoke Invisibility, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Vaults. You worshipped Gozag. Gozag was most pleased with you. You visited 8 branches of the dungeon, and saw 35 of its levels. You visited the Abyss 2 times. You visited 1 bazaar. You also visited: Gauntlet and Ice Cave. You collected 14998 gold pieces. You spent 7272 gold pieces at shops. You paid 5882 gold pieces to Gozag. Inventory: Hand Weapons t - the +3 hammer of Ricap (weapon) {spect, rElec} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Missiles L - 6 throwing nets Armour b - a +0 pair of gloves d - the +0 mask of the Dragon (worn) {Will+ Slay+3 SInv} (You found it in a Gauntlet) Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. y - +9 pearl dragon scales (worn) F - the +7 ice dragon scales of Hospitality {rF- rC++ rN+ Stlth+} (You bought it in a shop in a bazaar) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. O - the +3 pair of gloves "Naycs" (worn) {+Inv rC+ Int+3} (You bought it in a shop on level 1 of the Vaults) +Inv: It lets you turn invisible. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). R - a +0 buckler of poison resistance (worn) X - a +1 pair of boots of stealth (worn) Jewellery f - a ring of flight k - an amulet of the acrobat (worn) m - the ring "Yleeps" {rC+ rCorr AC+4 Str-4 Int+8} (You bought it in a shop on level 4 of the Shoals) [ring of protection] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Str-4: It affects your strength (-4). Int+8: It affects your intelligence (+8). r - the ring of Wawecw (worn) {rF+ Will- Wiz Dex+3} (You took it off a goblin on level 3 of the Dungeon) [ring of wizardry] rF+: It protects you from fire. Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). z - a ring of resist corrosion B - a ring of see invisible G - an amulet of regeneration H - a ring of protection from fire M - the ring of the Morning (worn) {rPois Int+5 Slay+4} (You found it in a Gauntlet) [ring of slaying] rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Q - a ring of positive energy T - a ring of willpower Wands q - a wand of flame (100) x - a wand of paralysis (21) A - a wand of digging (2) J - a wand of polymorph (12) V - a wand of mindburst (13) Scrolls a - a scroll of poison h - 3 scrolls of fog i - 7 scrolls of vulnerability p - 8 scrolls of immolation s - 3 scrolls of fear u - 5 scrolls of brand weapon D - 3 scrolls of torment N - 2 scrolls of silence S - 2 scrolls of teleportation U - a scroll of butterflies Potions c - a potion of magic e - 6 potions of lignification g - 9 potions of curing l - 5 potions of attraction n - 6 potions of brilliance o - 6 potions of mutation v - 2 potions of enlightenment w - 5 potions of resistance C - 3 potions of heal wounds I - 3 potions of invisibility W - a potion of cancellation Y - 3 potions of haste Z - a potion of ambrosia Miscellaneous j - a +0 phial of floods (inert) E - a +0 phantom mirror P - a +0 condenser vane (inert) Skills: - Level 12.0 Fighting + Level 10.4 Armour - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.0 Shields - Level 12.0 Spellcasting - Level 2.0 Translocations * Level 26.7 Forgecraft - Level 11.0 Ice Magic - Level 1.0 Alchemy - Level 3.0 Evocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Diamond Sawblades Frge 55% 4d10 1% 7 b - Alistair's Walking A Alch/Frge 81% N/A 1% 5 c - Splinterfrost Shell Ice/Frge 47% 6d16 3% 7 e - Forge Lightning Spir Air/Frge 79% 3d10 1% 4 f - Blink Tloc 62% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 0% 1 Construct Spike Launche Frge 100% 2d7 0% 2 Launch Clockwork Bee Frge 100% N/A 0% 3 Ozocubu's Armour Ice 72% N/A 1% 3 Forge Blazeheart Golem Fire/Frge 79% N/A 1% 4 Iskenderun's Battlesphe Conj/Frge 79% 2d15 1% 4 Rending Blade Conj/Frge 79% 2d(12+3*) 1% 4 Fortress Blast Frge 100% 6d15 1% 6 Apportation Tloc 62% N/A 4% 1 Lesser Beckoning Tloc 62% N/A 6% 2 Forge Monarch Bomb Fire/Frge 39% 4d14 6% 6 Kiss of Death Conj/Necr 72% 2d10 10% 1 Magic Dart Conj 72% 1d6 10% 1 Sandblast Erth 36% 2d10 10% 1 Soul Splinter Necr 72% N/A 10% 1 Momentum Strike Conj/Tloc 48% 3d9 10% 2 Mercury Arrow Conj/Alch 42% 2d8 12% 2 Call Imp Summ 36% N/A 14% 2 Grave Claw Necr 36% 2d9 14% 2 Jinxbite Hex 36% N/A 14% 2 Searing Ray Conj 36% 2d5 14% 2 Confusing Touch Hex 18% N/A 26% 3 Sigil of Binding Hex 18% N/A 26% 3 Stone Arrow Conj/Erth 36% 3d9 26% 3 Vampiric Draining Necr 18% 2d7 26% 3 Spellspark Servitor Conj/Frge 39% N/A 32% 7 Passage of Golubria Tloc 31% N/A 38% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 50% 4 Olgreb's Toxic Radiance Alch 25% N/A 50% 4 Fulminant Prism Conj/Alch 10% 3d8 56% 4 Leda's Liquefaction Alch/Erth 10% N/A 56% 4 Petrify Alch/Erth 21% N/A 56% 4 Ozocubu's Refrigeration Ice 36% 4d15 61% 7 Anguish Hex/Necr 9% N/A 65% 4 Cause Fear Hex 9% N/A 65% 4 Cigotuvi's Putrefaction Necr/Air 18% N/A 65% 4 Dispel Undead Necr 18% 3d11 65% 4 Eringya's Surprising Cr Summ 18% N/A 65% 4 Martyr's Knell Necr/Summ 18% N/A 65% 4 Summon Seismosaurus Egg Summ/Erth 18% N/A 65% 4 Permafrost Eruption Ice/Erth 25% 2x4d6 80% 6 Alistair's Intoxication Alch 16% N/A 83% 5 Summon Forest Summ/Tloc 12% N/A 83% 5 Irradiate Conj/Alch 10% 3d15 88% 5 Borgnjor's Vile Clutch Necr/Erth 9% N/A 92% 5 Lee's Rapid Deconstruct Erth 9% 3d7* 92% 5 Silence Hex/Air 9% N/A 92% 5 Dispersal Tloc 15% N/A 99% 6 Bombard Conj/Erth 9% 9d2 100% 6 Enfeeble Hex 9% N/A 100% 7 Malign Gateway Summ/Tloc 12% N/A 100% 7 Orb of Destruction Conj 9% 9d6 100% 7 Discord Hex 9% N/A 100% 8 Fulsome Fusillade Conj/Alch 10% (3-5)d7 100% 8 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Shatter Erth 9% 3d11* 100% 9 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:8 Shoals (4/4) Lair:2 Spider (2/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (1/4) D:15 IceCv (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Shops: D:13 ! Orc:2 ([(* Shoals:3 ( Shoals:4 (= Vaults:1 [( Vaults:3 [ Vaults:4 ! Portals: Trove: D:14 (give 12 potions of heal wounds) Annotations: D:9 2 transporters Innate Abilities, Weirdness & Mutations You are surrounded by a moderate repulsion field. (EV +3) A meltable icy envelope protects you from harm. (AC +4) You regenerate a lot of health from kills. A meltable shield of frost defends you. (SH +4) Your presence sometimes corrodes those you injure. You have a sharp stinger which inflicts weakening toxins. You are weak. (Str -2) [You are very frail. (-20% HP)] Message History Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You closely miss the green very ugly thing. The green very ugly thing is heavily wounded. Your +3 hammer of Ricap {spect, rElec} hits the green very ugly thing! The vault guard seems to regain its courage. The vault warden seems to regain its courage. x2 The guardian sphinx casts a spell. You resist with significant effort. The green very ugly thing claws you but does no damage. The undying armoury hits you! The undying armoury hits you. x2 Cornered, the ironbound convoker turns to fight! The guardian sphinx mumbles some strange words. You suddenly lose the ability to move! Your +3 hammer of Ricap {spect, rElec} disappears. The vault guard seems to regain its courage. The vault warden unwields a +0 great mace. The vault warden wields a +8 triple crossbow of distortion. Its appearance distorts for a moment. The vault warden shoots a bolt. The bolt hits you. Space warps horribly around you!! * * * LOW HITPOINT WARNING * * * The tengu reaver hits you with a +0 great mace! * * * LOW HITPOINT WARNING * * * The tengu reaver pecks you but does no damage. The tengu reaver claws you but does no damage. The green very ugly thing claws you but does no damage. The undying armoury hits you but does no damage. x2 The undying armoury hits you! You die... Your body crumbles into a pile of gold. ..#...# ..#.#.##. ..#..... ..#.#.# .....D .)$.####################