Dungeon Crawl Stone Soup version 0.35-a0-286-gf03e214ed5 (webtiles) character file. Game seed: 4062927533219405391 1981 gorushi the Conjurer (level 9, -2/49 HPs) Began as a Deep Elf Conjurer on Apr 16, 2026. Shot with an arrow by a centaur (10 damage) ... on level 6 of the Dungeon. The game lasted 00:18:12 (5539 turns). gorushi the Conjurer (Deep Elf Conjurer) Turns: 5539, Time: 00:18:13 Health: -2/49 AC: 5 Str: 4 XL: 9 Next: 1% Magic: 5/28 EV: 13 Int: 28 God: Gold: 79 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . (100%) g - +4 sling "Arbiter" {elec, rPois Will+} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) k - +2 hat rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will +.... b - amulet of wildshape Stlth +++ c - ring of wizardry HPRegen 0.28/turn d - ring of magical power MPRegen 0.42/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 191 gold pieces. You spent 112 gold pieces at shops. Inventory: Hand Weapons e - a +2 dagger of venom g - the +4 sling "Arbiter" (weapon) {elec, rPois Will+} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. Missiles h - 5 poisoned darts i - 5 darts of disjunction Armour a - a +0 robe (worn) f - a +0 cloak (worn) k - a +2 hat (worn) Jewellery b - an amulet of wildshape (worn) c - a ring of wizardry (worn) d - a ring of magical power (worn) j - a ring of protection from fire l - a ring of see invisible Wands e - a wand of charming (8) p - a wand of polymorph (14) Scrolls i - 5 scrolls of identify e - a scroll of teleportation {unknown} h - a scroll of torment {unknown} l - a scroll of poison {unknown} m - a scroll of summoning {unknown} c - a scroll of fog {unknown} q - a scroll of noise {unknown} u - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of might {unknown} M - 3 potions of mutation j - a potion of experience {unknown} k - a potion of moonshine {unknown} r - 2 potions of resistance w - 2 potions of heal wounds o - a potion of curing {unknown} p - a potion of enlightenment {unknown} Skills: + Level 2.9 Fighting - Level 1.0 Armour - Level 5.0 Dodging - Level 5.0 Stealth + Level 5.8 Spellcasting + Level 6.1 Conjurations + Level 4.4 Translocations - Level 6.0 Alchemy + Level 4.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 1% 4 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 50% 3-6/arc 1% 2 Kinetic Grapnel Frge 32% 1d5 2% 1 Sandblast Erth 16% 2d6 2% 1 Scorch Fire 16% 2d5 4% 2 Vampiric Draining Necr 8% 2d6 8% 3 Disjunction Tloc 16% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Shops: D:5 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a staff of necromancy (heavily wounded, 89% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a staff of necromancy (severely wounded, 89% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is severely wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a staff of necromancy (severely wounded, 89% to hit) You focus your ray upon the centaur. The searing ray hits the centaur but does no damage. The centaur is severely wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a staff of necromancy (severely wounded, 89% to hit) You focus your ray upon the centaur. The searing ray misses the centaur. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The centaur shoots an arrow. The arrow hits you! You die... ##.###$####.......# # . #.# #.......# #.#. #.# #.......# ....###'## #.......# #..)c.# #.......# #.....# #.......# #...).# #.......# # #.##'## #.......# #. #..#@# #.......# . #.. #..#.# ###'######### .[#####..#.# #.........# .........#'## #########.# #...#+#....# #.# #†........# #.# ##.#......# #.# #.#.#....# #.# #.#.##..#### #†# You could see a centaur. Vanquished Creatures Grinder (D:4) A black bear (D:6) An ogre (D:5) A centaur (D:5) A kobold brigand (D:6) 3 scorpions 4 rock fish (D:6) 3 wights (D:6) 7 bombardier beetles 6 hounds A jelly (D:4) 2 orc priests 3 sleepcaps Ijyb (D:4) A clockroach (D:5) An iguana (D:5) Natasha (thrice) (D:4) Robin (D:2) 8 gnolls 2 adders A shadow imp (D:5) 4 dart slugs 3 ribbon worms (D:2) 2 endoplasms (D:3) 10 hobgoblins 2 jackals (D:2) 7 orcs 4 quokkas 7 ball pythons 4 bats 4 frilled lizards 16 goblins 11 kobolds 25 rats 151 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gorushi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 453 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 741 | D:1 | Learned a level 2 spell: Searing Ray 994 | D:2 | Encountered Robin 1002 | D:2 | Killed Robin 1003 | D:2 | Reached XP level 3. HP: 10/19 MP: 4/10 1098 | D:2 | Found a shadowy altar of Dithmenos. 1312 | D:2 | Reached skill level 5 in Conjurations 1440 | D:2 | Reached XP level 4. HP: 23/24 MP: 6/12 1445 | D:2 | Learned a level 4 spell: Fulminant Prism 1450 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1663 | D:2 | Found a faded altar of an unknown god. 1909 | D:3 | Reached skill level 1 in Alchemy 2024 | D:3 | Reached XP level 5. HP: 28/28 MP: 13/13 3028 | D:4 | Reached skill level 5 in Alchemy 3028 | D:4 | Reached XP level 6. HP: 32/32 MP: 14/14 3150 | D:4 | Encountered Natasha 3158 | D:4 | Killed Natasha 3159 | D:4 | Reached skill level 1 in Translocations 3360 | D:4 | Encountered Grinder 3375 | D:4 | Killed Grinder 3376 | D:4 | Reached skill level 1 in Evocations 3376 | D:4 | Reached XP level 7. HP: 37/37 MP: 8/15 3447 | D:4 | Reached skill level 1 in Armour 3495 | D:4 | Reached skill level 1 in Fighting 3611 | D:4 | Encountered Ijyb 3620 | D:4 | Encountered Natasha 3622 | D:4 | Killed Ijyb 3625 | D:4 | Killed Natasha 3876 | D:4 | Encountered Natasha 3879 | D:4 | Killed Natasha 4061 | D:5 | Entered Level 5 of the Dungeon 4335 | D:5 | Reached XP level 8. HP: 44/44 MP: 15/16 4621 | D:5 | Identified the +4 sling "Arbiter" {elec, rPois Will+} 4843 | D:5 | Found Qenkiar's Distillery. 5110 | D:5 | Bought a potion of heal wounds for 112 gold pieces 5241 | D:6 | Reached skill level 5 in Spellcasting 5252 | D:6 | Reached skill level 5 in Stealth 5383 | D:6 | Reached skill level 5 in Dodging 5532 | D:6 | Reached XP level 9. HP: 49/49 MP: 14/19 5539 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_corners, serial_bayou_ford_a D:2: layout_loops_ring, nicolae_ecumenical_oubliette, basic_altar, kennysheep_generic_room_2, uniq_robin D:3: kb_forest_paths, layout_loops_ring, minmay_liquid_box, chequers_arboretum, minmay_rat_hole D:4: minmay_chambers_of_fours, layout_basic, serial_bayou_lagoon_a, serial_library_hellmonk_long_bookcase, minmay_goblin_outpost, uniq_ijyb, uniq_grinder, uniq_natasha D:5: layout_basic, serial_shops, nicolae_shop_statue_plus, palyth_stone_intersect D:6: layout_basic, nicolae_overflow_streaming_green_lines, nicolae_take_the_stairs Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 5 | 5.0 Spellcasting | 4 5 | 5.8 Conjurations | 5 6 | 6.1 Alchemy | 3 5 6 | 6.0 Translocations | 3 4 | 4.4 Evocations | 1 2 4 | 4.0 Armour | 1 | 1.0 Fighting | 1 2 | 2.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 1 | || 3 Melee: Dagger | 2 | 1 | || 3 Fire: Sling | | | 2 || 2 Cast: Magic Dart | 60 | 56 | 34 || 150 Searing Ray | 9 | 22 | 46 || 77 Fulminant Prism | | 17 | 47 || 64 Read: Identify | | 1 | 1 || 2 Armour: Robe | 7 | 3 | 27 || 37 Dodge: Dodged | 6 | 7 | 19 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5560 | 5370 | 190 | 48 | 4587 | 6 | 926.7 | Dungeon | 5560 | 5370 | 190 | 48 | 4587 | 6 | 926.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1180 daAuts D:5: 1067 daAuts D:4: 1054 daAuts D:1: 1028 daAuts D:2: 817 daAuts D:6: 411 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+