goodsiyeol Level 1 of the Dungeon (4, -10, D:1) a +0 short sword (4, -3, D:1) a ball python corpse (skeletalised by now) (4, -2, D:1) a +0 club (4, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -13, D:1) a rat corpse (skeletalised by now) (5, 2, D:1) a +0 robe (6, 19, D:1) a hobgoblin corpse (skeletalised by now) (10, -3, D:1) a frilled lizard corpse (skeletalised by now) (17, 17, D:1) a ball python corpse (skeletalised by now) (22, 11, D:1) a parchment of Sandblast (22, 20, D:1) a parchment of Scorch (30, 6, D:1) a +0 short sword 2 stones (31, 1, D:1) a +0 trident (31, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -2, D:2) a +0 sling Level 3 of the Dungeon (1, 6, D:3) a book of Displacement (4, 6, D:3) a ball python corpse (skeletalised by now) (6, 12, D:3) a stone a +0 short sword a kobold skeleton (8, 0, D:3) 7 gold pieces (8, 24, D:3) a +0 scale mail of resonance (still there?) a +0 dagger (still there?) an orc skeleton (still there?) (19, 0, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, 0, D:3) a +0 dagger (40, 4, D:3) a +0 mace (43, 13, D:3) a hobgoblin corpse (skeletalised by now) (44, -4, D:3) 16 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of pain 3 poisoned darts (2, -5, D:4) the +6 dagger "Itaoll" {devious, rElec Str+3 Dex+2 Stlth+} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (6, 4, D:4) an adder corpse (skeletalised by now) (7, -7, D:4) a +0 short sword a +0 club a +4 hand axe of electrocution a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, -6, D:4) a +0 club an orc corpse (skeletalised by now) (16, 1, D:4) a +0 leather armour (27, -1, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon Level 6 of the Dungeon Level 7 of the Dungeon (20, 11, D:7) a +0 war axe a +0 robe a +2 great sword a +0 robe (22, 11, D:7) a +1 great sword a +0 robe a +0 falchion a +0 robe (35, 7, D:7) a +0 scimitar (42, -6, D:7) a +0 war axe (44, 9, D:7) a lightning rod (4/4) (still there?) the +2 robe of Wariness {rC+ Int+4 Dex+4} (still there?) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (49, 16, D:7) a howler monkey corpse (51, 16, D:7) a +0 troll leather armour a troll corpse (51, 17, D:7) 13 gold pieces (52, 17, D:7) the +1 dagger of Outrage {protect, +Blink} (still there?) +Blink: It lets you blink. It cannot be enchanted further. the amulet "Zifaeh" {Wildshape Rampage +Inv Str+3 Int-4} (still there?) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4).