goodsiyeol Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, 7, D:1) a +0 dagger (7, -4, D:1) 3 gold pieces (7, 6, D:1) 6 stones (9, 0, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Gunion's Antique Weapon Shop a +0 mace (72 gold) a +0 trident (84 gold) a +0 short sword (72 gold) a +0 dagger (48 gold) a +0 club (12 gold) the +11 halberd of the Conjuring Gods {heavy, Fly Dex+3 SInv} (1963 gold) Fly: It grants you flight. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +1 dagger of electrocution (288 gold) a +0 trident (84 gold) a +1 orcbow of draining (340 gold) (0, 0, D:2) a +0 sling (7, -15, D:2) a +0 leather armour (7, -3, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (14, -7, D:2) an adder corpse (14, -6, D:2) a quokka corpse (21, -10, D:2) a ball python corpse (26, 0, D:2) a +0 dagger (28, -27, D:2) a +0 club a kobold corpse (28, -24, D:2) a +0 club (29, -27, D:2) a +0 club a goblin corpse (29, -16, D:2) a +0 whip a kobold corpse (31, -15, D:2) a +0 dagger a +0 dagger a +2 short sword of venom (31, -14, D:2) a +0 short sword (35, -31, D:2) the +2 leather armour of the Invisible Friars {rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 3 of the Dungeon (6, 3, D:3) a +0 spear (8, -4, D:3) 16 gold pieces