goodsiyeol Level 1 of the Dungeon (13, 1, D:1) a bat corpse (skeletalised by now) (14, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Sublimation of Blood (9, 1, D:2) a bat corpse (skeletalised by now) (13, 29, D:2) a parchment of Tukima's Dance (21, 19, D:2) a +0 dagger a +0 sling (25, 4, D:2) a +4 mace of protection (34, 0, D:2) a ball python corpse (skeletalised by now) (37, 15, D:2) a frilled lizard corpse (skeletalised by now) (42, 11, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (48, 3, D:2) a +0 club (57, 17, D:2) a human skeleton (57, 18, D:2) a human skeleton (57, 23, D:2) a human skeleton (58, 23, D:2) a frilled lizard corpse (skeletalised by now) (59, 24, D:2) a human corpse (skeletalised by now) (61, 17, D:2) a human skeleton (61, 21, D:2) a human corpse (skeletalised by now) (61, 22, D:2) a human corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bullfrog corpse (skeletalised by now) (3, -1, D:3) a +0 dagger a +0 leather armour (6, 4, D:3) a bat corpse (skeletalised by now) (7, 6, D:3) a +0 dagger a +0 whip a +0 short sword a +0 animal skin the +0 helmet of Distant Worlds {Light, ^Contam Rampage +Blink Int+6} ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 club the +2 leather armour of the Lute {Bane rF+ Str+2 Int+4} Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, 7, D:3) a +0 dagger a +0 dagger the +2 leather armour of Crawling {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, 10, D:3) a +2 whip of venom a gnoll corpse (skeletalised by now) (10, 7, D:3) a +2 halberd of flaming a gnoll corpse (skeletalised by now) (10, 8, D:3) a +0 dagger (12, 5, D:3) an adder corpse (skeletalised by now) (12, 10, D:3) a bat corpse (skeletalised by now) (18, 7, D:3) 16 gold pieces Level 4 of the Dungeon (3, 1, D:4) a +0 short sword (9, -10, D:4) 3 flux baubles (16, -2, D:4) a +0 dagger 5 stones Level 5 of the Dungeon [Shop] Ruzxi's Jewellery Emporium an amulet of reflection (unknown) (420 gold) a +6 ring of dexterity (unknown) (504 gold) a ring of resist corrosion (unknown) (280 gold) a ring of see invisible (unknown) (210 gold) a ring of see invisible (unknown) (210 gold) a +6 ring of strength (unknown) (504 gold) an amulet of dissipation (unknown) (420 gold) an amulet of wildshape (unknown) (420 gold) a ring of wizardry (unknown) (420 gold) (0, 0, D:5) a +0 dagger (0, 3, D:5) the +11 Singing Sword {sonic wave} It cannot be enchanted further. (9, 9, D:5) a scroll of fear (14, 2, D:5) a parchment of Slow (24, -16, D:5) an inkwell talisman Level 6 of the Dungeon (0, 0, D:6) a wand of flame (2) (1, 0, D:6) a +0 short sword (1, 1, D:6) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc corpse an orc corpse (1, 2, D:6) a +0 dagger a +0 leather armour an orc corpse