goodsiyeol Level 1 of the Dungeon (7, -4, D:1) a frilled lizard skeleton (10, 14, D:1) a hobgoblin corpse (skeletalised by now) (16, 25, D:1) a parchment of Call Imp (17, 36, D:1) a +0 short sword (19, 34, D:1) a spore talisman (20, 14, D:1) a quokka skeleton (21, 31, D:1) a +0 short sword a hobgoblin corpse (skeletalised by now) a jackal skeleton (21, 32, D:1) a +0 dagger a jackal skeleton a jackal skeleton (22, 9, D:1) a rat skeleton (24, 15, D:1) a frilled lizard skeleton (25, 17, D:1) a ball python skeleton (26, 17, D:1) a rat skeleton (31, 1, D:1) a +0 dagger (37, 5, D:1) a +0 club (38, 4, D:1) a +0 dagger a goblin skeleton (41, 27, D:1) a frilled lizard skeleton (43, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 1, D:2) a +0 spear (6, 1, D:2) a parchment of Eringya's Surprising Crocodile (11, -19, D:2) a hobgoblin corpse (skeletalised by now) (11, -17, D:2) a +0 dagger (12, 16, D:2) an adder corpse (skeletalised by now) (23, -21, D:2) a +0 short sword (23, 18, D:2) a ball python skeleton (24, -21, D:2) a quokka corpse (skeletalised by now) (24, 19, D:2) a stone a +0 dagger a kobold skeleton (25, 19, D:2) a ball python skeleton (31, -28, D:2) a +0 battleaxe (31, 4, D:2) a rat corpse (skeletalised by now) (37, -23, D:2) 3 stones a +0 short sword (41, 11, D:2) a +0 dagger (45, -11, D:2) a +0 dagger (45, -9, D:2) the +1 leather armour of Vashus {rF+ Regen+ Str+5 Int-3} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). It cannot be enchanted further. Level 3 of the Dungeon [Shop] Wemmaun's Distillery a potion of resistance (140 gold) a potion of heal wounds (112 gold) 2 potions of berserk rage (140 gold) a potion of invisibility (112 gold) a potion of enlightenment (70 gold) 2 potions of brilliance (112 gold) a potion of magic (112 gold) [Shop] Nuret's Distillery a potion of heal wounds (88 gold) a potion of ambrosia (unknown) (88 gold) a potion of heal wounds (88 gold) 2 potions of lignification (66 gold) a potion of cancellation (unknown) (88 gold) a potion of curing (33 gold) a potion of heal wounds (88 gold) a potion of mutation (88 gold) (0, 0, D:3) a +0 leather armour a +0 club an orc skeleton (0, 1, D:3) a +0 trident of flaming an orc skeleton (1, 2, D:3) a +0 robe a +0 dagger an orc skeleton (1, 3, D:3) a +0 dagger (5, 5, D:3) an adder skeleton (24, 3, D:3) a +0 pair of boots (29, 25, D:3) a ball python skeleton (31, 8, D:3) a ball python corpse (skeletalised by now) (36, 14, D:3) a +0 mace (50, 18, D:3) a +2 scythe of protection a +0 robe the human corpse of Sigmund (skeletalised by now) (52, 3, D:3) a +0 ring mail (55, 46, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (8, -48, D:4) a +0 dagger (10, -6, D:4) a hound skeleton (11, -25, D:4) a ball python skeleton (15, -34, D:4) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (16, -34, D:4) a +0 dagger a +0 robe (24, -30, D:4) a +1 hand axe of sundering a +0 chain mail (25, -32, D:4) a +0 club an orc skeleton (25, -31, D:4) a +0 short sword a +0 ring mail an orc skeleton (25, -30, D:4) a +0 whip a +0 leather armour (26, -30, D:4) a +0 trident a +0 chain mail an orc skeleton (31, -6, D:4) a +1 dagger of venom a goblin skeleton (34, -16, D:4) a +0 leather armour (39, -5, D:4) a hobgoblin skeleton (52, -31, D:4) a +0 robe (61, -46, D:4) a +0 halberd (68, -49, D:4) a +0 dagger (68, -35, D:4) a ball python corpse (skeletalised by now) (68, -34, D:4) a +0 club a goblin corpse (skeletalised by now) (69, -36, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a black bear skeleton (1, -22, D:5) a +1 long sword of draining (12, 6, D:5) an orb of mesmerism (12, 16, D:5) a +0 leather armour a +0 flail (19, -5, D:5) a parchment of Call Imp (19, 16, D:5) a staff of conjuration (31, 11, D:5) an adder skeleton (39, 16, D:5) a +0 leather armour (45, -19, D:5) a +0 pair of boots (52, -28, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (2, 1, D:6) a +0 giant club an ogre skeleton (2, 4, D:6) a +0 robe a +0 hand axe a +0 whip a +0 leather armour a +0 short sword a +0 club a +0 club a +0 club a +0 short sword a gnoll skeleton a gnoll skeleton a gnoll skeleton a water moccasin skeleton (2, 6, D:6) a +0 club a +1 leather armour of positive energy a +0 whip a +0 leather armour a +0 whip a +0 flail a +0 leather armour a +0 club a +0 robe a +0 leather armour a +0 club a +0 club a +0 mace a +0 chain mail a +0 mace an orc skeleton an orc skeleton a gnoll skeleton a gnoll skeleton a gnoll skeleton a water moccasin skeleton (3, 18, D:6) a +0 dagger (5, -19, D:6) a +0 halberd (6, -18, D:6) a +0 flail (7, -19, D:6) a +0 spear (7, -18, D:6) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (7, -17, D:6) a +0 flail a gnoll skeleton (8, -14, D:6) a +0 robe (13, 9, D:6) a +4 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (19, 6, D:6) a +0 leather armour (20, -31, D:6) a +0 club an orc skeleton (20, -29, D:6) a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) (20, -28, D:6) a +0 flail a +0 scimitar a +0 hand axe a +1 robe of cold resistance a +0 dagger a +0 whip a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -32, D:6) a +0 mace a +0 leather armour (29, -32, D:6) a +0 long sword (40, 0, D:6) a +0 chain mail (47, -34, D:6) an adder corpse (skeletalised by now) (49, -1, D:6) a +0 short sword a +0 ring mail a +2 heavy falchion a +0 mace (51, -23, D:6) the human corpse of Prince Ribbit (skeletalised by now) a bullfrog corpse (skeletalised by now) (55, -19, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 hand axe (1, 7, D:7) the +1 robe of the Eagle {rN+ Str+3 Slay+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (10, -4, D:7) a +0 dagger (17, 10, D:7) a +0 robe a +3 mace (18, 13, D:7) a +0 robe a +2 long sword of freezing (18, 14, D:7) a +0 giant club a +0 giant club a two-headed ogre skeleton (19, 13, D:7) a +0 robe a +3 dire flail of freezing a +0 flail (20, 12, D:7) a +0 spear (20, 14, D:7) a +0 short sword a kobold skeleton (20, 23, D:7) a +0 rapier of speed (25, 36, D:7) the inkwell talisman of Duloeqepp {rN+} [inkwell talisman] rN+: It protects you from negative energy. (29, 36, D:7) a +0 ring mail (30, 14, D:7) a +0 dagger (32, -1, D:7) a +0 ring mail (36, -6, D:7) a +0 giant club a +0 giant club Level 8 of the Dungeon (19, 19, D:8) a +0 trident (20, -1, D:8) a +0 falchion (20, 8, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (22, 2, D:8) a +0 dagger a +0 robe an orc skeleton (22, 3, D:8) a +0 club (22, 4, D:8) a +0 club a +0 ring mail a +0 orcbow an orc skeleton a centaur skeleton (23, 2, D:8) a +0 war axe (23, 4, D:8) a +0 mace an orc skeleton (25, -3, D:8) a +0 chain mail (31, 28, D:8) a +0 trident (37, -6, D:8) a +0 dagger (42, 2, D:8) a +0 falchion a +0 leather armour a +0 morningstar a +0 leather armour a +0 dagger a +0 leather armour a +0 war axe a +0 chain mail an orc skeleton an orc skeleton an orc skeleton an orc skeleton (52, 6, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 trident (3, 41, D:9) the medusa talisman of the Valley {Harm Rampage rC-} [medusa talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. (7, 45, D:9) a +0 dagger (14, 6, D:9) a +0 flail (20, 7, D:9) a +0 chain mail (20, 19, D:9) a yak corpse (skeletalised by now) (24, 1, D:9) the +11 long sword of Fedhas's Approval {antimagic, rC+ Will++} rC+: It protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. (25, 0, D:9) a +0 dagger a +0 robe (30, 35, D:9) a +0 robe a +3 flail (30, 37, D:9) a +0 morningstar a +0 robe (31, 34, D:9) a +0 robe a +2 spear (41, 12, D:9) a +0 halberd a +0 chain mail (41, 13, D:9) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (42, 11, D:9) a +0 flail an orc corpse (skeletalised by now) (42, 12, D:9) a +0 war axe (42, 26, D:9) a +0 dagger a kobold skeleton (43, 24, D:9) a +0 club a kobold skeleton (43, 25, D:9) a +0 club (43, 30, D:9) a +0 orcbow (44, 10, D:9) a +0 short sword an orc corpse (skeletalised by now) (46, 8, D:9) an acid dragon skeleton (56, 23, D:9) a +0 plate armour an orc skeleton (56, 24, D:9) a +0 flail a +0 falchion an orc skeleton Level 10 of the Dungeon (4, 0, D:10) a +4 whip a +0 leather armour (8, -35, D:10) a potion of moonshine (15, -18, D:10) a +0 whip (17, -18, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (17, -17, D:10) a +0 club a gnoll corpse (skeletalised by now) (25, -12, D:10) a +0 quick blade (33, 18, D:10) a +1 dire flail of draining a +0 giant club (36, -9, D:10) a potion of moonshine (38, -12, D:10) a +0 war axe a +0 robe a +0 flail a +0 robe (39, -12, D:10) a +1 mace a +0 robe Level 11 of the Dungeon (23, 9, D:11) 4 large rocks (25, 13, D:11) a parchment of Animate Dead (32, -4, D:11) a parchment of Summon Small Mammal (41, -7, D:11) a +0 club a kobold corpse (43, -4, D:11) a +0 ring mail (52, -13, D:11) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (54, -14, D:11) a +0 flail a gnoll skeleton (54, -12, D:11) a +0 club (55, -18, D:11) a +0 trident a +0 scale mail a +0 buckler a gnoll corpse (skeletalised by now) (56, -21, D:11) a +0 short sword (56, -18, D:11) a +0 short sword a kobold corpse (skeletalised by now) the Ecumenical Temple (0, 0, Temple) 2 potions of moonshine