goodsiyeol Level 1 of the Dungeon (10, 6, D:1) a +0 mace (25, -17, D:1) a +0 spear (30, -9, D:1) a ball python corpse (skeletalised by now) (31, -8, D:1) a +0 club (39, -17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (9, 8, D:2) a rat corpse (skeletalised by now) (14, 21, D:2) a +0 spear (18, 17, D:2) a +0 dagger (19, -2, D:2) a bat corpse (skeletalised by now) (22, -2, D:2) an adder corpse (skeletalised by now) (23, 10, D:2) 11 gold pieces Level 3 of the Dungeon (15, -12, D:3) a +0 short sword a kobold corpse (skeletalised by now) (15, -8, D:3) a frilled lizard corpse (skeletalised by now) (36, -12, D:3) a +0 robe Level 4 of the Dungeon [Shop] Neess's Armour Shop a +0 pair of boots (49 gold) +0 fire dragon scales (550 gold) the +1 plate armour of the Several Youths {Resonance, Int+2 Dex+5} (546 gold) Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +3 pair of boots "Sacitrubu" {*Corrode rN++ MP+8 SInv} (576 gold) *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (22 gold) a +1 plate armour of willpower (330 gold) a +0 chain mail (66 gold) (0, 0, D:4) 2 scrolls of blinking (11, -12, D:4) a jackal corpse (skeletalised by now) (21, 7, D:4) a +0 club (28, 7, D:4) a +0 whip a kobold corpse (skeletalised by now) (41, 12, D:4) a spore talisman Level 5 of the Dungeon (1, 13, D:5) a black bear corpse Level 6 of the Dungeon Level 7 of the Dungeon (12, 25, D:7) a bombardier beetle corpse (16, 9, D:7) the quill talisman of Apathy {rPois rF- Int+4 Slay+2} [quill talisman] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen)