goodsiyeol Level 1 of the Dungeon (5, -3, D:1) a +0 club (12, -3, D:1) a rat corpse (skeletalised by now) (22, 4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon Level 3 of the Dungeon (1, 8, D:3) 2 scrolls of noise (5, 6, D:3) a +0 hand axe an orc corpse (skeletalised by now) (28, 3, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling (2, -4, D:4) a hound corpse (skeletalised by now) (4, -11, D:4) a +0 quarterstaff (10, -24, D:4) an adder corpse (skeletalised by now) (13, -33, D:4) 8 gold pieces (23, -33, D:4) a quokka corpse (skeletalised by now) (24, -35, D:4) an adder corpse (skeletalised by now) (27, -6, D:4) a potion of might (30, 5, D:4) 3 gold pieces a parchment of Apportation Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (3, -2, D:5) a +0 robe Level 6 of the Dungeon (13, 3, D:6) a +0 scale mail (13, 7, D:6) a black bear corpse (skeletalised by now) (28, 21, D:6) an orb of attunement (32, 27, D:6) a +0 hand axe an orc corpse (skeletalised by now) Level 7 of the Dungeon (1, 8, D:7) a +0 whip 4 stones a +0 mace a +0 mace a +0 leather armour a +0 giant club an orc corpse an orc corpse an ogre corpse (1, 9, D:7) 12 gold pieces (still there?) a +0 club (still there?) 3 poisoned darts (still there?) a +0 club (still there?) a stone (still there?) a kobold corpse (still there?) a bullfrog corpse (still there?) (3, 10, D:7) a +0 whip an orc corpse (6, -9, D:7) a +0 whip (18, -6, D:7) the +5 great mace "Meebunu" {elec, *Noise rN+ Int+2} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further.