goodsiyeol Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (8, 16, D:1) a jackal corpse (skeletalised by now) (9, -8, D:1) a +0 robe (18, -21, D:1) a +0 dagger (21, 10, D:1) a +0 dagger (24, 9, D:1) a bat skeleton (27, -8, D:1) a -3 hand axe (27, 2, D:1) a +0 short sword 4 stones (31, 6, D:1) a +0 leather armour (35, 17, D:1) a +0 mace (38, -24, D:1) a bat skeleton (38, 26, D:1) a hobgoblin corpse (skeletalised by now) (41, -10, D:1) a +0 spear (41, -8, D:1) a hobgoblin corpse (skeletalised by now) (46, -23, D:1) a +0 club (46, -22, D:1) a frilled lizard skeleton (46, 7, D:1) a +0 short sword 2 stones (49, -13, D:1) a +0 dagger (49, -12, D:1) a +0 spear (49, -11, D:1) a maw talisman (55, -11, D:1) a rat corpse (skeletalised by now) (59, 5, D:1) a bat corpse (skeletalised by now) (60, -23, D:1) a +0 short sword Level 2 of the Dungeon (1, 14, D:2) a +0 short sword (4, 14, D:2) a rat skeleton (6, 28, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (15, 6, D:2) a frilled lizard skeleton (19, 29, D:2) an adder corpse (skeletalised by now) (31, 9, D:2) a +0 spear the +0 scale mail "Xeno Ala" {Harm Will- Int-5 Dex+9} Harm: It increases damage dealt and taken. Will-: It decreases your willpower. Int-5: It affects your intelligence (-5). Dex+9: It affects your dexterity (+9). It cannot be enchanted further. (32, 12, D:2) a +0 club a gnoll skeleton (32, 25, D:2) a +0 short sword a kobold corpse (skeletalised by now) (33, 10, D:2) a +0 short sword 5 stones (34, -2, D:2) a +0 spear (36, -4, D:2) a hobgoblin skeleton (45, 4, D:2) a +0 scale mail (50, 25, D:2) a +0 buckler (54, 32, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (7, 15, D:3) a quokka corpse (skeletalised by now) (9, 7, D:3) a +0 leather armour (19, 23, D:3) an adder skeleton (22, -1, D:3) a +0 club (22, 0, D:3) a ball python corpse (skeletalised by now) (24, -4, D:3) a +0 whip a kobold corpse (skeletalised by now) (25, 19, D:3) a rat skeleton (26, 20, D:3) a +0 dagger a +0 falchion an orc skeleton (26, 21, D:3) a hobgoblin skeleton (27, 22, D:3) a +0 leather armour (35, 11, D:3) a +0 ring mail a +0 club an adder skeleton a goblin skeleton (40, 23, D:3) a jackal skeleton (41, 21, D:3) a +0 club (42, 22, D:3) a jackal skeleton (45, -9, D:3) a bat corpse (skeletalised by now) (45, -8, D:3) a parchment of Soul Splinter (50, -9, D:3) a barachi skeleton (54, -17, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (12, 3, D:4) a +0 hand axe (14, 18, D:4) a +0 giant club an ogre skeleton (14, 35, D:4) a +0 ring mail (45, 4, D:4) a +0 ring mail (48, -13, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a staff of fire (0, 25, D:5) a hound corpse (skeletalised by now) (12, 15, D:5) a +0 giant spiked club (21, -18, D:5) a +0 flail (25, -16, D:5) a +0 war axe (29, 6, D:5) a +0 flail of protection a +0 flail a +0 ring mail the human skeleton of Edmund (37, 12, D:5) a +0 plate armour (42, -15, D:5) a parchment of Kinetic Grapnel (45, 13, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (10, -9, D:6) a +0 robe (21, -44, D:6) a river rat skeleton (25, -42, D:6) a rat skeleton (28, -23, D:6) a +0 sling (40, -7, D:6) a +0 mace (42, -28, D:6) a +0 ring mail (46, -52, D:6) a +0 shortbow a centaur skeleton (47, 1, D:6) an iguana skeleton (49, -21, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (9, 5, D:7) a +0 short sword a +0 leather armour a +2 dagger of venom a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 9, D:7) a parchment of Tukima's Dance (10, -9, D:7) the +6 dagger of Extermination {freeze, rPois rN+ Int+2} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (10, 4, D:7) a +0 short sword (19, 0, D:7) a +2 dagger a +0 robe (23, 1, D:7) a +0 robe a +1 battleaxe a +0 robe a +0 scimitar (23, 2, D:7) a +0 robe a +4 dire flail of freezing (26, 15, D:7) a +0 dagger (27, 7, D:7) a +0 robe a +0 long sword (27, 8, D:7) a +0 robe a +2 scimitar (29, 3, D:7) a +0 robe a +0 halberd (30, 2, D:7) a +0 robe a +5 great sword a +0 dagger (34, -26, D:7) a staff of cold (42, -1, D:7) a +0 dagger (44, -18, D:7) a +0 ring mail (45, -11, D:7) a +0 battleaxe (46, 1, D:7) a wand of charming (2) (48, -20, D:7) a +0 spear (48, 1, D:7) a rimehorn talisman (53, -5, D:7) a howler monkey skeleton (53, -4, D:7) a howler monkey skeleton (56, -13, D:7) a +0 giant club an ogre corpse (skeletalised by now) a bullfrog skeleton (56, -11, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (0, 1, D:8) a +0 club a +0 leather armour a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (2, 0, D:8) a +0 short sword an orc corpse (skeletalised by now) (2, 1, D:8) a +0 falchion a +0 dagger a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (28, -28, D:8) a +0 club (28, -27, D:8) a +0 club (29, -32, D:8) a +0 helmet (29, -28, D:8) a +0 club a gnoll corpse (30, -28, D:8) a +0 trident a +0 ring mail a gnoll corpse (30, -27, D:8) a +0 trident a +0 plate armour an orc corpse (30, -26, D:8) a +0 club an orc corpse the Ecumenical Temple (16, 5, Temple) a +0 whip