goodsiyeol Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 18, D:1) a +0 robe (15, -3, D:1) a +0 robe (15, 1, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (9, -7, D:2) a jackal corpse (9, -6, D:2) a jackal corpse Level 3 of the Dungeon [Shop] Jifed's Weapon Emporium 4 atropa-tipped darts (36 gold) a +0 quarterstaff (50 gold) the +7 quarterstaff "Giantslayer" {heavy, rC+ Dex+3} (643 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +5 flail of Superiority {venom, *Noise *Corrode rC+++ Stlth+} (649 gold) *Noise: It may make a loud noise when swung. *Corrode: It may corrode you when you take damage. rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 whip (25 gold) a +0 rapier (55 gold) a +0 dagger (20 gold) a +3 spear (200 gold) 2 darts of disjunction (18 gold) a +0 great mace of pain (270 gold) a +0 club (5 gold) (10, 9, D:3) a +0 ring mail (16, 25, D:3) a storm talisman (22, 4, D:3) a +0 dagger (24, 2, D:3) a +0 dagger (24, 12, D:3) a potion of might (27, 4, D:3) a +0 long sword