goodsiyeol Level 1 of the Dungeon (6, 0, D:1) a +0 club (6, 1, D:1) a hobgoblin corpse (skeletalised by now) (7, 23, D:1) a rat corpse (skeletalised by now) (14, -1, D:1) a +0 ring mail (16, 5, D:1) a +0 spear (21, 20, D:1) a +0 club (24, 12, D:1) a bat corpse (skeletalised by now) (27, 35, D:1) a +0 dagger 4 stones a ball python corpse (skeletalised by now) (28, 35, D:1) a hobgoblin corpse (skeletalised by now) (31, 9, D:1) a +0 robe Level 2 of the Dungeon (3, -6, D:2) a rat corpse (skeletalised by now) (19, 1, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold corpse (9, 12, D:3) a +0 ring mail (10, 14, D:3) a rat corpse (10, 15, D:3) a +0 club a goblin corpse (23, 40, D:3) the +0 robe "Xijeg" {+Inv rElec SInv} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (42, -8, D:3) an adder corpse (skeletalised by now) (42, 0, D:3) the +2 robe "Togrej" {+Inv rF- Dex+3} +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (43, 22, D:3) a +0 sling (47, 14, D:3) a +0 club (54, -1, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (1, -7, D:4) 13 gold pieces (4, -2, D:4) a +0 dagger a kobold corpse