goodsiyeol Level 1 of the Dungeon (8, 28, D:1) a quokka skeleton (12, 14, D:1) a +0 whip 3 stones (12, 15, D:1) a rat corpse (skeletalised by now) (12, 43, D:1) a stone a +0 dagger (23, 32, D:1) a +0 dagger a kobold skeleton (31, 4, D:1) a rat skeleton (31, 5, D:1) a rat skeleton (33, 7, D:1) a rat skeleton (46, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 36, D:1) a +0 club a rat corpse (skeletalised by now) (47, 32, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (51, 11, D:1) a +0 sling (55, 15, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (0, 1, D:2) a +0 dagger a +0 club a +0 dagger a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (0, 2, D:2) a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (0, 3, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (0, 4, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (3, -4, D:2) a +0 scale mail (13, -11, D:2) a maw talisman (16, 7, D:2) a parchment of Call Imp (18, 8, D:2) a rat corpse (skeletalised by now) (19, 7, D:2) a rat corpse (skeletalised by now) (20, -2, D:2) a +0 robe (21, -2, D:2) a +0 club a stone (25, 27, D:2) a +0 dagger of electrocution a kobold skeleton (27, 15, D:2) a jackal skeleton (28, 15, D:2) a jackal skeleton a jackal skeleton (29, 13, D:2) a gnoll skeleton (31, 17, D:2) an orb of mayhem (37, 4, D:2) a +0 club (37, 13, D:2) a gnoll skeleton (38, -32, D:2) a +0 ring mail (38, -8, D:2) an adder skeleton (42, -12, D:2) a +0 buckler (59, 5, D:2) 2 flux baubles Level 3 of the Dungeon (0, 21, D:3) a +0 whip 4 stones a kobold skeleton (4, -14, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (6, 28, D:3) an adder skeleton (11, 25, D:3) a +4 rapier (12, 1, D:3) a hobgoblin skeleton (14, 36, D:3) a +0 robe (15, 20, D:3) a rat skeleton (15, 32, D:3) a +0 club (16, 32, D:3) a +0 robe (18, -6, D:3) a quokka skeleton (19, -7, D:3) a +2 devious dagger a goblin skeleton (37, 1, D:3) a scroll of noise Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 chain mail (1, 0, D:4) a +0 club a +0 flail an orc skeleton (13, -26, D:4) a +0 ring mail (15, -7, D:4) a +0 ring mail (16, -25, D:4) 6 large rocks (21, -11, D:4) an inkwell talisman (22, 10, D:4) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (24, -12, D:4) a +0 whip an iguana skeleton (24, 11, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, 11, D:4) a +0 dagger of speed a +0 robe an orc corpse (skeletalised by now) (31, -6, D:4) a +0 sling (32, 7, D:4) a +0 mace (38, -4, D:4) a +0 dagger a kobold corpse (skeletalised by now) (40, -4, D:4) a hound skeleton (47, 4, D:4) a +0 long sword (50, 6, D:4) a +0 giant spiked club (51, 6, D:4) a +0 mace a +0 leather armour Level 5 of the Dungeon (10, -14, D:5) a +0 dagger (22, -14, D:5) a +0 long sword (24, -23, D:5) a +0 trident a howler monkey skeleton an orc skeleton (25, -24, D:5) a +0 robe a +0 dagger an orc skeleton (25, -23, D:5) a +0 leather armour a +0 trident a +0 ring mail a +0 dagger (26, -26, D:5) a +0 ring mail a +2 heavy hand axe (54, -36, D:5) a +0 chain mail a +0 hand axe an orc skeleton Level 6 of the Dungeon [Shop] Wifozor's Antique Weapon Emporium a +0 club (14 gold) a +0 war axe (98 gold) a +2 short sword of protection (436 gold) the +5 woodcutter's axe (1176 gold) It cannot be enchanted further. a +0 trident (98 gold) a +0 morningstar (168 gold) the +7 sling of Qoisoaci {flame, +Blink Fly rN+ Int-4} (1388 gold) +Blink: It lets you blink. Fly: It grants you flight. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 long sword (98 gold) (0, 0, D:6) a +0 leather armour (8, 28, D:6) an adder corpse (skeletalised by now) (12, -1, D:6) a +0 hand axe a +0 leather armour (13, 17, D:6) a +0 dagger an orc corpse (skeletalised by now) (18, -14, D:6) a steam dragon skeleton (33, 27, D:6) a +0 giant spiked club (35, -16, D:6) a +0 scimitar (43, 20, D:6) a +0 robe (46, -9, D:6) a +0 dagger a +0 robe (46, -1, D:6) a +0 leather armour (50, 13, D:6) a staff of earth (60, 10, D:6) a parchment of Scorch Level 7 of the Dungeon (0, 0, D:7) the +0 long sword "Qazet" {holy, *Rage Will+++ Dex-4 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). Will+++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. (4, 23, D:7) a +0 robe (11, -3, D:7) a parchment of Summon Small Mammal (12, 32, D:7) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (12, 33, D:7) a +0 flail (12, 34, D:7) a +0 club a +0 dagger a +0 robe (13, 32, D:7) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (15, 9, D:7) a +0 spear a gnoll skeleton (15, 10, D:7) a +0 flail a gnoll corpse (skeletalised by now) (16, 10, D:7) a +0 whip a +0 robe a +0 spear (17, 9, D:7) a +0 club (19, 35, D:7) a +0 sling (21, 4, D:7) a +0 spear (36, 41, D:7) a serpent talisman (37, 28, D:7) a +0 dagger (44, 19, D:7) a bullfrog corpse (skeletalised by now) (44, 25, D:7) a water moccasin corpse (skeletalised by now) (57, 5, D:7) a +0 short sword (57, 14, D:7) a +0 dagger a +0 robe a kobold skeleton (60, 1, D:7) a +0 rapier (66, 20, D:7) a +0 cloak Level 8 of the Dungeon (0, 25, D:8) a +0 short sword (0, 26, D:8) a +0 dagger a +0 robe (1, 25, D:8) a +0 mace an orc corpse (skeletalised by now) (1, 26, D:8) a +0 club an orc corpse (skeletalised by now) (2, -7, D:8) a yak skeleton (4, -7, D:8) a yak skeleton a bullfrog skeleton (11, 7, D:8) a +0 flail (19, -10, D:8) 2 potions of moonshine (24, 6, D:8) a +0 dagger (24, 7, D:8) a +0 club a +0 leather armour (25, 7, D:8) +0 acid dragon scales a +0 dagger an acid dragon skeleton an orc skeleton (26, 9, D:8) a +0 flail an orc skeleton (28, 10, D:8) a +0 flail a +0 ring mail an orc skeleton (28, 11, D:8) a +0 trident a +0 chain mail (28, 12, D:8) a +0 spear (29, 11, D:8) a +0 club a +0 leather armour a +0 short sword a +0 club a +0 club a +0 robe an orc skeleton an orc skeleton a gnoll skeleton a gnoll skeleton (30, 11, D:8) a +0 whip (43, 1, D:8) a +0 whip of freezing a +0 robe (44, 1, D:8) a +0 dagger a +0 leather armour (44, 2, D:8) a +0 club a +0 hand axe an orc skeleton (45, 1, D:8) a +0 short sword an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a parchment of Iskenderun's Battlesphere (7, 5, D:9) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (7, 6, D:9) a +0 spear (8, -13, D:9) a +0 flail (8, -12, D:9) a +0 club (8, -11, D:9) a +0 flail (8, 6, D:9) a +1 vampiric trident an orc corpse (skeletalised by now) (9, -12, D:9) a +0 whip a +0 robe (9, 7, D:9) a +0 flail a +0 dagger a +0 robe a gnoll corpse (skeletalised by now) (10, -14, D:9) a +0 spear (10, -13, D:9) a +0 halberd a gnoll corpse (10, 7, D:9) a +0 whip a +0 dagger a +0 leather armour a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 15, D:9) a +0 hand axe an orc corpse (skeletalised by now) (12, 3, D:9) the +5 short sword of Summertime {flame, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (unseen) (13, -24, D:9) 9 gold pieces (15, -27, D:9) a +0 ring mail (16, 9, D:9) 17 gold pieces (16, 11, D:9) 19 gold pieces (16, 13, D:9) a scroll of fear (17, 8, D:9) a staff of air (unseen) (17, 10, D:9) 19 gold pieces (17, 12, D:9) the +0 buckler of the Old and Reckless {rF+ rCorr MP-6 SInv} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. MP-6: It affects your magic capacity (-6). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (17, 14, D:9) a +2 great sword of flaming (unseen) (22, -17, D:9) a parchment of Launch Clockwork Bee (24, -11, D:9) a scroll of fog (24, -6, D:9) 2 gold pieces (30, 2, D:9) a +0 falchion (55, 18, D:9) a bullfrog corpse (skeletalised by now) (57, 16, D:9) a bullfrog corpse (skeletalised by now) the Ecumenical Temple the Necropolis (0, 0, Necropolis) a potion of curing (0, 1, Necropolis) a +0 dagger (0, 2, Necropolis) a +0 partisan (1, 0, Necropolis) 21 gold pieces (2, 0, Necropolis) a parchment of Ensorcelled Hibernation (2, 1, Necropolis) a +0 spear (2, 2, Necropolis) a +0 trident (15, 6, Necropolis) the +8 sling "Zeatsaps" {flame, rN+ SInv Stlth+} rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (15, 16, Necropolis) a wand of flame (8) (16, 7, Necropolis) a scroll of teleportation (20, 4, Necropolis) a scroll of enchant armour (26, 10, Necropolis) 13 gold pieces (27, 8, Necropolis) a scroll of blinking (35, 3, Necropolis) a potion of mutation (36, 3, Necropolis) the orb of Fyug {Pyromania, rF+ rC- Int+3} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (37, 2, Necropolis) the +11 dagger "Uziass" {chaos, *Noise rElec Str+6} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. (unseen) (37, 4, Necropolis) a scroll of fog (39, 2, Necropolis) the +7 dagger "Quuzoxt" {chaos, rCorr Int+3 Dex+2 SInv} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (39, 4, Necropolis) a potion of mutation (40, 3, Necropolis) a +3 short sword of chaos (41, 2, Necropolis) a swamp drake corpse