goodsiyeol Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (2, 28, D:1) a +0 flail a gnoll corpse (skeletalised by now) (10, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -12, D:1) a rat corpse (skeletalised by now) (18, 0, D:1) a bat corpse (skeletalised by now) (21, 22, D:1) a +0 leather armour a +0 flail a +0 hand axe an orc skeleton (22, 23, D:1) a +0 short sword a +0 mace an orc skeleton (23, 21, D:1) a +0 leather armour a +0 whip a +0 dagger a goblin skeleton (23, 22, D:1) a +0 chain mail a +0 short sword a +0 dagger a hobgoblin skeleton a rat skeleton (31, 20, D:1) a rat skeleton (38, -13, D:1) a +0 leather armour (44, 2, D:1) a ball python corpse (skeletalised by now) (45, 34, D:1) a hobgoblin corpse (skeletalised by now) (47, -17, D:1) a hobgoblin corpse (skeletalised by now) (60, 26, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Waytz's Weapon Shop a +0 long sword (38 gold) 2 boomerangs (44 gold) the +8 falchion of Defilement {venom, rPois rF+ Str+5 Dex-3} (726 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 rapier (60 gold) a +0 hand axe (33 gold) a +0 rapier (60 gold) a +1 scimitar of draining (195 gold) a +0 war axe (38 gold) a +3 dagger of speed (253 gold) (0, 0, D:2) a +0 chain mail (8, -24, D:2) a +0 whip (10, -23, D:2) a hobgoblin skeleton (13, -25, D:2) a frilled lizard skeleton (13, -1, D:2) a +0 leather armour (15, -15, D:2) a ball python skeleton (19, -39, D:2) a +0 club (22, -17, D:2) a +0 leather armour (23, -15, D:2) a +0 ring mail (32, -25, D:2) a +0 spear (37, -15, D:2) a +0 trident (39, -14, D:2) a +0 flail (43, -20, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Pysyecsi's Armour Shoppe a +0 chain mail (66 gold) a +0 ring mail (44 gold) the +0 toga "Victory" {*Victory Clar} (660 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a +3 chain mail of cold resistance (308 gold) a +0 chain mail (66 gold) a +2 pair of boots of rampaging (236 gold) a +3 plate armour of cold resistance (440 gold) a +2 cloak of poison resistance (203 gold) (10, -11, D:3) a maw talisman (10, -8, D:3) a quokka skeleton (18, -1, D:3) a +1 heavy hand axe (21, -10, D:3) a +0 robe (21, 14, D:3) a +0 short sword (24, -13, D:3) a rat skeleton (30, -8, D:3) the inkwell talisman of the Fisher {rF+ Will+ Int+5 Stlth-} [inkwell talisman] rF+: It protects you from fire. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. (36, 3, D:3) a +0 ring mail (41, -2, D:3) a ball python corpse (skeletalised by now) (41, 15, D:3) a +0 flail (41, 17, D:3) a +0 robe (44, 25, D:3) a +0 quarterstaff (48, -24, D:3) a +0 dagger a goblin skeleton (49, -27, D:3) a +0 long sword (49, -25, D:3) a +0 dagger a goblin skeleton a ball python skeleton (52, -24, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (56, -23, D:3) a +0 mace (57, -27, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (4, 10, D:4) a +0 dagger of protection (13, -1, D:4) a quokka skeleton (25, 12, D:4) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 31, D:4) a +0 robe (26, -12, D:4) a hobgoblin skeleton (26, 17, D:4) a +0 quarterstaff (30, -14, D:4) a +0 dagger (36, -9, D:4) a +0 robe (38, 18, D:4) the +8 dagger of Sonill {pain, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (38, 27, D:4) a +0 ring mail (44, 21, D:4) a +0 dagger (44, 22, D:4) a ball python skeleton (48, -5, D:4) a +0 club a +0 sling a goblin skeleton (49, -5, D:4) a +0 dagger a goblin skeleton (49, -4, D:4) a serpent talisman a hobgoblin skeleton (50, -6, D:4) a +1 spear of venom a +0 animal skin a +0 helmet (50, -5, D:4) a +0 club a +0 dagger a goblin skeleton a hobgoblin skeleton a goblin skeleton (50, 28, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (51, -3, D:4) a +0 club a +0 dagger a goblin skeleton (51, 28, D:4) a +0 scale mail a +0 trident an orc skeleton (52, -4, D:4) a ball python skeleton (52, 25, D:4) a +0 whip an orc skeleton (59, 12, D:4) 3 stones a +0 short sword (60, 21, D:4) a +0 hand axe a +0 chain mail (60, 22, D:4) a +0 mace (61, 22, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 6, D:5) a +0 whip a +0 shortbow (3, 8, D:5) a +0 great mace (5, 21, D:5) a +0 morningstar a +0 whip an orc skeleton (5, 22, D:5) a +0 dagger a +0 ring mail a +0 short sword an orc skeleton an orc skeleton (8, 25, D:5) a +0 morningstar (10, 5, D:5) a +0 dagger (11, 5, D:5) the +0 robe of the Equator {*Corrode Str+9 Dex+3} *Corrode: It may corrode you when you take damage. Str+9: It affects your strength (+9). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (11, 14, D:5) a +0 rapier (13, -6, D:5) a parchment of Dragon's Call (18, -5, D:5) a +0 ring mail (18, 17, D:5) an orb of mesmerism (23, 5, D:5) a +0 trident a +0 scale mail (34, 10, D:5) an adder skeleton (34, 27, D:5) an adder skeleton (36, 29, D:5) a +0 robe a +0 hand axe (37, 8, D:5) a quokka skeleton (39, 3, D:5) an adder skeleton (47, 24, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club (8, 4, D:6) a +0 war axe (8, 26, D:6) a +0 long sword (11, -9, D:6) a +0 leather armour (11, 5, D:6) a +0 short sword a +0 hand axe a +0 club a +0 leather armour a +0 club a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 27, D:6) 2 potions of moonshine (22, 2, D:6) a water moccasin skeleton (24, -17, D:6) a +0 shortbow (25, -2, D:6) a +0 ring mail (30, -9, D:6) a +0 hand axe a +0 whip a +0 leather armour a +0 dagger a +0 robe (31, -8, D:6) a +0 leather armour a +0 trident an orc skeleton (34, 1, D:6) a +0 scimitar (38, -8, D:6) a bullfrog skeleton (46, -7, D:6) a +0 whip a +0 flail a +0 whip a +0 scale mail a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Wophidame's Weapon Boutique a +0 battleaxe (140 gold) a +0 sling (21 gold) 5 boomerangs (140 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) a +0 whip (35 gold) a +0 spear (42 gold) a +0 lajatang (210 gold) 4 atropa-tipped darts (50 gold) (10, 11, D:7) an iguana corpse (skeletalised by now) (23, 10, D:7) a staff of necromancy (24, 6, D:7) an iguana skeleton (25, 25, D:7) a +0 club (35, 13, D:7) a +0 dagger a +0 robe a +0 club (35, 14, D:7) a +0 club (43, 21, D:7) +0 steam dragon scales a steam dragon skeleton (44, 0, D:7) a +0 war axe (45, -1, D:7) a +0 dagger a +0 robe (45, 0, D:7) a +0 falchion a +0 leather armour (46, 0, D:7) a +0 flail a +0 ring mail an orc skeleton (48, 3, D:7) a +0 robe (56, 5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 spear a goblin corpse (0, 1, D:8) a +0 spear a goblin corpse (0, 2, D:8) a +0 spear a goblin corpse (1, 0, D:8) a +0 spear a goblin corpse (3, -20, D:8) a potion of magic (3, -14, D:8) 10 gold pieces (7, -8, D:8) a +0 shortbow (15, -18, D:8) a scarab talisman (17, -35, D:8) a +0 leather armour (22, -14, D:8) 14 gold pieces (27, -22, D:8) a +0 robe (30, -30, D:8) a scroll of teleportation (31, -18, D:8) 20 gold pieces the Ecumenical Temple