goodsiyeol Level 1 of the Dungeon (11, -34, D:1) a potion of curing (11, -33, D:1) a +0 short sword (15, -22, D:1) a quokka corpse (skeletalised by now) (25, -22, D:1) a +0 dagger Level 2 of the Dungeon (10, -4, D:2) a jackal corpse (skeletalised by now) (10, -3, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (3, 6, D:3) a maw talisman (3, 13, D:3) a +0 dagger (17, 30, D:3) a bat corpse (skeletalised by now) (18, 31, D:3) an adder corpse (skeletalised by now) (19, 18, D:3) a hobgoblin corpse (skeletalised by now) (24, 25, D:3) a +0 whip (24, 30, D:3) an adder corpse (skeletalised by now) (26, 18, D:3) a +0 sling (30, -2, D:3) a +0 ring mail (35, 11, D:3) a +0 spear (36, -3, D:3) a maw talisman (40, 0, D:3) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (41, 0, D:3) the felid corpse of Natasha (skeletalised by now) (41, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (50, 36, D:3) a +0 hand axe (50, 37, D:3) a +0 dagger a +0 robe a +0 falchion an orc corpse (skeletalised by now) (50, 38, D:3) a +0 dagger Level 4 of the Dungeon (1, -1, D:4) a parchment of Kinetic Grapnel (3, 2, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 10 gold pieces (1, 6, D:5) a +0 giant club (22, 0, D:5) a staff of fire (25, -2, D:5) a +0 giant club (26, 46, D:5) a maw talisman (28, 0, D:5) a hound corpse (skeletalised by now) (28, 10, D:5) an adder corpse (skeletalised by now) (55, 7, D:5) a +0 arbalest Level 6 of the Dungeon [Shop] Izoceom's Weapon Shoppe a +5 war axe of distortion (428 gold) a +0 club (6 gold) a +0 sling (18 gold) a +0 club (6 gold) a +0 sling (18 gold) a +0 quarterstaff (60 gold) the +11 spear of Limamp {freeze, *Noise Dex-5 SInv Stlth+} (724 gold) *Noise: It may make a loud noise when swung. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 hand axe "Benner" {freeze, ^Drain rF+ rC+ rN+++} (921 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. a +3 great mace of holy wrath (420 gold) (0, 1, D:6) a +0 battleaxe (still there?) a +0 robe (still there?) a +0 robe (still there?) a +1 spear (still there?) (12, 9, D:6) a +2 helmet of intelligence (18, 5, D:6) +0 steam dragon scales a steam dragon skeleton (23, 10, D:6) a +0 war axe Level 7 of the Dungeon (2, -2, D:7) a +0 hand axe