goodsiyeol Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) (1, 1, D:1) a jackal corpse (skeletalised by now) (3, 22, D:1) a +0 dagger a +0 club a bat corpse (skeletalised by now) (4, 22, D:1) a hobgoblin corpse (skeletalised by now) (5, -3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 club (4, 2, D:2) a +0 club a frilled lizard corpse (skeletalised by now) (4, 3, D:2) an adder corpse (skeletalised by now) (6, 1, D:2) a +0 whip (7, 21, D:2) a ball python corpse (skeletalised by now) (15, 5, D:2) a hobgoblin corpse (skeletalised by now) (22, -11, D:2) a +0 ring mail (23, -10, D:2) a potion of brilliance Level 3 of the Dungeon [Shop] Tesoqah's Weapon Shoppe a +0 short sword (33 gold) the +9 war axe of the Equator {antimagic, rC+ Int+3} (833 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 mace (33 gold) a +0 mace of draining (81 gold) a +0 spear (33 gold) a +0 whip of electrocution (90 gold) (8, 22, D:3) a +0 robe Level 4 of the Dungeon (15, 4, D:4) a hobgoblin corpse (19, -15, D:4) a hound corpse (skeletalised by now) (21, 8, D:4) a quokka corpse (23, 2, D:4) a ball python corpse Level 5 of the Dungeon (5, -36, D:5) a +0 giant club an ogre corpse (7, -36, D:5) a parchment of Jinxbite