Dungeon Crawl Stone Soup version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 2606427068734938857 1 goodsiyeol the Shield-Bearer (level 1, -15/19 HPs) Began as a Minotaur Fighter on Oct 8, 2025. Demolished by an ogre ... wielding a +0 giant club (17 damage) ... on level 2 of the Dungeon. The game lasted 00:00:16 (48 turns). goodsiyeol the Shield-Bearer (Minotaur Fighter) Turns: 48, Time: 00:00:16 Health: -15/19 AC: 6 Str: 20 XL: 1 Next: 16% Magic: 0/0 EV: 8 Int: 5 God: Gold: 12 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: mighty A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - a potion of might Skills: + Level 3.6 Fighting * Level 2.4 Axes + Level 0.0 Throwing + Level 3.6 Armour * Level 0.0 Dodging * Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You hit the quokka. You kill the quokka! No target in view! No target in view! You now have 12 gold pieces. You see here a quokka corpse. There is a stone staircase leading down here. You climb downwards. The ogre shouts! Found a buckler and a scroll labelled JAALIA POTE. Found a stone staircase leading down. There is a stone staircase leading up here. You feel very mighty all of a sudden. You barely miss the ogre. You block the ogre's attack. You closely miss the ogre. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the ogre. You headbutt the ogre, but do no damage. The ogre barely misses you. You furiously retaliate! You headbutt the ogre! You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... #......... #......... #...?..... #......... #......... #......... #......>.. #.@....... #......O.###+## #...[....# #........# #........# #........# #........# #........# You could see an ogre. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | goodsiyeol the Minotaur Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 38 | D:2 | Noticed an ogre 48 | D:2 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_corners, serial_shops, shop, minmay_tromino_mix6 D:2: layout_basic, basic_ecumenical_altar, kennysheep_crisscross Action || total ---------------------------++------- Attack: Normal || 9 Melee: War axe || 9 Headbutt || 2 Drink: Might || 1 Armour: Scale mail || 4 Dodge: Dodged || 5 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 20 | 2 | 25.0 | Dungeon | 50 | 50 | 0 | 0 | 20 | 2 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts D:2: 11 daAuts