Dungeon Crawl Stone Soup version 0.34-a0-894-ga09cb41c20 (webtiles) character file. Game seed: 4449642067501503814 4 goodsiyeol the Shield-Bearer (level 1, 0/20 HPs) Began as a Minotaur Fighter on Oct 2, 2025. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:11 (34 turns). goodsiyeol the Shield-Bearer (Minotaur Fighter) Turns: 34, Time: 00:00:11 Health: 0/20 AC: 6 Str: 20 XL: 1 Next: 50% Magic: 0/0 EV: 8 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: mighty A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - a potion of might Skills: + Level 3.6 Fighting * Level 2.5 Axes + Level 0.1 Throwing + Level 3.6 Armour * Level 0.2 Dodging * Level 3.7 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History There is a stone staircase leading up here. You feel very mighty all of a sudden. Sigmund barely misses you. You completely miss Sigmund. You barely miss Sigmund. Sigmund misses you. You barely miss Sigmund. You headbutt Sigmund. Sigmund is lightly wounded. You slash the quokka! You kill the quokka! You slash the hobgoblin! You kill the hobgoblin! You block Sigmund's attack. You slice Sigmund!! Sigmund is severely wounded. Sigmund hits you with a +0 scythe! You barely miss Sigmund. Your headbutt misses Sigmund. Sigmund is severely wounded. Sigmund barely misses you. You barely miss Sigmund. You headbutt Sigmund. Sigmund is almost dead. Sigmund hits you with a +0 scythe. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Sigmund. Sigmund is almost dead. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ....... ....... ....... ###....... #......... #....<.... #.@....... #.@....... #.<.###### #...# ##### You could see Sigmund. Vanquished Creatures A hobgoblin (D:2) A quokka (D:2) A ball python (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | goodsiyeol the Minotaur Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 25 | D:2 | Noticed Sigmund 34 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic D:2: minmay_recursive_quarters, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_large_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 10 Melee: War axe || 12 Headbutt || 3 Drink: Might || 1 Armour: Scale mail || 6 Dodge: Dodged || 4 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 34 | 3 | 0 | 11 | 2 | 18.5 | Dungeon | 37 | 34 | 3 | 0 | 11 | 2 | 18.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts D:2: 11 daAuts