goodsiyeol Level 1 of the Dungeon (1, -13, D:1) a ball python corpse (skeletalised by now) (5, 6, D:1) a ball python skeleton (11, -2, D:1) a ball python skeleton (12, -2, D:1) a rat skeleton (26, -8, D:1) a bat corpse (skeletalised by now) (32, 9, D:1) a hobgoblin skeleton (32, 29, D:1) a quill talisman (33, 25, D:1) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (44, 42, D:1) a +0 scale mail (47, 15, D:1) a ball python skeleton (47, 32, D:1) a +0 club (53, 33, D:1) a +0 robe (55, 17, D:1) a +0 leather armour (55, 35, D:1) a +0 short sword (58, 31, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold skeleton (1, -13, D:2) a bat corpse (skeletalised by now) (2, -9, D:2) the +0 scale mail of Bad Feelings {rCorr} rCorr: It protects you from acid and corrosion. (13, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -18, D:2) a +0 falchion (17, 15, D:2) a +0 antimagic partisan (18, -11, D:2) a +0 ring mail (20, 27, D:2) a rat corpse (skeletalised by now) (21, 11, D:2) a quokka corpse (skeletalised by now) (27, 18, D:2) a +0 dagger (30, -8, D:2) a hobgoblin corpse (skeletalised by now) (35, -6, D:2) a +0 leather armour (36, 9, D:2) an adder skeleton (51, 19, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (10, 20, D:3) a +0 dagger a +0 robe (11, 28, D:3) a +0 dagger a +0 robe (12, 8, D:3) a bat skeleton (12, 24, D:3) a +0 dagger a +0 robe (13, 8, D:3) an inkwell talisman (13, 24, D:3) a +0 dagger a +0 robe (18, -4, D:3) a staff of necromancy (22, -5, D:3) a +0 leather armour (29, 1, D:3) a +0 dagger of venom a kobold corpse (skeletalised by now) (30, 1, D:3) a quokka corpse (skeletalised by now) (40, 34, D:3) an adder corpse (skeletalised by now) (42, -4, D:3) a +0 flail a +0 leather armour an orc skeleton (44, -6, D:3) a +0 whip a +0 ring mail (44, -4, D:3) a +3 hand axe a +0 ring mail an orc skeleton (45, -6, D:3) a +0 flail a +0 short sword a +0 leather armour a +1 whip of venom an orc skeleton (45, 10, D:3) a +0 club a goblin skeleton (46, -6, D:3) a +0 dagger a +0 club (46, 9, D:3) a +0 short sword a kobold skeleton Level 4 of the Dungeon [Shop] Lupuad's Antique Weapon Shoppe a +0 club (12 gold) a +0 spear (75 gold) a +0 falchion (75 gold) a +0 trident (87 gold) a +0 hand axe (75 gold) a +0 mace (75 gold) a +0 club (12 gold) (0, 0, D:4) a +0 falchion (2, -1, D:4) a ball python corpse (skeletalised by now) (10, -31, D:4) a +0 falchion a +0 scale mail a +1 hand axe of freezing a +0 leather armour a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -30, D:4) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (17, -21, D:4) a +0 spear (38, -13, D:4) 3 large rocks (47, -28, D:4) a +0 leather armour a +0 mace (48, -28, D:4) a +0 war axe a +0 mace a +0 dagger an orc skeleton an orc skeleton (49, -28, D:4) a +0 leather armour a +0 dagger (49, -16, D:4) 2 flux baubles (58, 16, D:4) a maw talisman Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (1, 4, D:5) a +0 leather armour (7, 17, D:5) a +0 ring mail (10, 4, D:5) a +0 partisan (13, 13, D:5) a +0 scale mail (17, 29, D:5) a +0 sling (20, 31, D:5) the +1 robe "Diyzam" {rElec rCorr SInv} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (33, 6, D:5) 4 large rocks (40, 16, D:5) a +0 sling (41, 10, D:5) a +0 giant club (53, -3, D:5) a +0 robe a +0 dagger (54, 1, D:5) 2 large rocks (55, -4, D:5) a +0 robe a +5 dagger (55, -2, D:5) a +0 whip a +0 war axe an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a hound corpse (skeletalised by now) (4, 18, D:6) a hound corpse (skeletalised by now) (6, 4, D:6) a +0 hand axe (8, 4, D:6) a +0 giant spiked club (9, -8, D:6) a +0 short sword (10, 4, D:6) a hound skeleton (18, -18, D:6) a +2 dagger of draining (19, 9, D:6) a +0 glaive a +0 chain mail an orc skeleton (24, -15, D:6) an adder skeleton (25, -7, D:6) an adder corpse (skeletalised by now) (25, 23, D:6) a +0 flail (26, 29, D:6) a +0 falchion (27, 24, D:6) a +0 scale mail a +0 whip a +0 robe a +0 club an orc skeleton (27, 25, D:6) a +0 mace a +0 robe a +0 dagger an orc skeleton (30, 26, D:6) a +0 robe a +3 halberd (33, 28, D:6) a +0 robe a +2 hand axe (34, -2, D:6) an adder skeleton (34, -1, D:6) a +0 short sword (34, 0, D:6) a +0 robe a +1 dagger of electrocution a +0 hand axe (34, 4, D:6) a +0 trident (43, -7, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (2, -3, D:7) a +0 leather armour (3, 3, D:7) a water moccasin corpse (skeletalised by now) (29, 30, D:7) a +0 dagger a +0 robe a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (30, 31, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (32, -9, D:7) a yak skeleton (42, 22, D:7) a +0 dagger Level 8 of the Dungeon (7, 22, D:8) the +6 flail of Governance {flame, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (unseen) (8, 22, D:8) a +4 falchion a +0 robe (9, 21, D:8) a +4 dire flail a +0 robe a +0 battleaxe a +0 robe a water moccasin corpse (9, 24, D:8) 14 gold pieces (10, 20, D:8) 6 gold pieces (10, 23, D:8) a killer bee corpse a killer bee corpse (10, 24, D:8) a killer bee corpse (14, 26, D:8) a +0 club the Ecumenical Temple