Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 4052520298553772060 467 goodsiyeol the Shield-Bearer (level 6, -3/53 HPs) Began as a Minotaur Fighter on Aug 30, 2025. Shot with a sling bullet by Joseph (5 damage) ... on level 7 of the Dungeon. The game lasted 00:02:05 (1406 turns). goodsiyeol the Shield-Bearer (Minotaur Fighter) Turns: 1406, Time: 00:02:06 Health: -3/53 AC: 7 Str: 22 XL: 6 Next: 81% Magic: 5/5 EV: 9 Int: 5 God: Gold: 126 SH: 4 Dex: 10 Spells: 5/5 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) e - a +0 flail Missiles d - 12 poisoned darts Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) f - a +0 tower shield Wands b - a wand of acid (5) (quivered) a - a wand of flame (10) Scrolls c - 5 scrolls of identify {unknown} d - 3 scrolls of poison {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} Potions m - a potion of might f - a potion of curing {unknown} Skills: + Level 4.7 Fighting * Level 4.6 Axes + Level 2.0 Throwing + Level 4.6 Armour * Level 3.3 Dodging * Level 5.4 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 85% 1 Poisonous Vapours Alch/Air 0% 1d1 85% 1 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You now have 126 gold pieces (gained 17). Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff. Found a throwing net. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet closely misses you. You hear a shout! Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Joseph shoots a sling bullet. The sling bullet hits you. You hear a shout! You hear an angry growl. Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. Joseph shoots a sling bullet. The sling bullet hits you!! The centaur shoots an arrow. The arrow closely misses you. Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (71% to hit) The bolt of acid hits Joseph. Joseph is lightly wounded. The centaur shoots an arrow. The arrow hits you! Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (lightly wounded, 71% to hit) The bolt of acid hits Joseph! The acid corrodes Joseph! Joseph is moderately wounded. You hear an angry hiss. A black bear comes into view. Joseph shoots a sling bullet. The sling bullet hits you. You die... ..... #....... .. #..#...###.. #?.......... # ........... ..h ......... ..@..###.....# . .......@.....# .. ......##...#.# ... ..c.. #......#...# ...#...#........# .. ##(##....#..... . ..#.##....# #... .........#####.. >............... .....#####......... You could see Joseph (corroded), a black bear and a centaur. Vanquished Creatures Sigmund (D:4) A centaur (D:7) A kobold brigand (D:6) A bombardier beetle (D:6) An iguana (D:5) Terence (D:2) 4 adders A white imp (D:3) 2 ufetubi (D:5) 5 orcs 3 hobgoblins A quokka (D:2) 2 ball pythons (D:2) A bat (D:2) An endoplasm (D:2) 2 frilled lizards 8 kobolds A rat (D:3) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | goodsiyeol the Minotaur Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 40 | D:2 | Noticed Terence 52 | D:2 | Reached XP level 2. HP: 8/27 MP: 1/1 54 | D:2 | Killed Terence 55 | D:2 | Reached skill level 1 in Dodging 55 | D:2 | Reached skill level 4 in Shields 55 | D:2 | Reached XP level 3. HP: 9/33 MP: 2/2 427 | D:3 | Reached skill level 1 in Throwing 475 | D:3 | Reached XP level 4. HP: 36/40 MP: 3/3 580 | D:4 | Noticed Sigmund 591 | D:4 | Killed Sigmund 592 | D:4 | Reached XP level 5. HP: 18/47 MP: 4/4 729 | D:5 | Entered Level 5 of the Dungeon 734 | D:5 | Reached skill level 5 in Shields 734 | D:5 | Reached XP level 6. HP: 27/53 MP: 5/5 1402 | D:7 | Noticed Joseph 1405 | D:7 | HP: 2/53 [Joseph/sling bullet (15)] 1406 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_rooms D:2: layout_basic, minmay_tetromino_i4, uniq_terence D:3: layout_basic, pf_just_have_faith, serial_shops, nicolae_shop_tiny_glass, serial_park_tiny_pond, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, serial_undead, serial_undead_a, serial_undead_d, serial_undead_c, uniq_sigmund D:5: kennysheep_spiral_hall, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove D:6: layout_basic, minitemple, minmay_temple_entry_tees D:7: layout_cave_pools, serial_park_tiny_pond, fountainhead, uniq_joseph Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Axes | 3 4 | 4.6 Dodging | 1 2 3 | 3.3 Shields | 4 5 | 5.4 Fighting | 4 | 4.7 Throwing | 1 2 | 2.0 Armour | 4 | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 44 | 49 || 93 Melee: War axe | 50 | 67 || 117 Headbutt | 8 | 2 || 10 Evoke: Wand of acid | | 2 || 2 Drink: Might | 1 | || 1 Armour: Scale mail | 32 | 68 || 100 Dodge: Dodged | 26 | 36 || 62 Block: Buckler | 8 | 14 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1439 | 1353 | 86 | 0 | 1105 | 7 | 205.6 | Dungeon | 1439 | 1353 | 86 | 0 | 1105 | 7 | 205.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 417 daAuts D:2: 415 daAuts D:3: 178 daAuts D:4: 152 daAuts D:5: 134 daAuts D:7: 132 daAuts D:1: 7 daAuts