goodsiyeol Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, 4, D:1) 9 gold pieces Level 2 of the Dungeon (5, 5, D:2) a quokka corpse (skeletalised by now) (28, 6, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 stones (3, 1, D:3) a +0 war axe (4, -11, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (2, -9, D:4) a +0 robe (12, -5, D:4) a +0 ring mail (16, -7, D:4) a +5 dagger (18, -23, D:4) a +0 long sword (19, -21, D:4) a +0 short sword 3 stones (19, -6, D:4) an adder skeleton (20, -5, D:4) an adder skeleton (22, 1, D:4) an orb of guile (27, 4, D:4) a +0 dagger (34, 10, D:4) a +0 ring mail (37, 4, D:4) a +4 heavy dire flail the human corpse of Edmund (skeletalised by now) (46, -23, D:4) a +0 war axe Level 5 of the Dungeon (13, 9, D:5) an orb of mesmerism (unseen) (22, 2, D:5) the +3 ring mail "Goxirghu" {rC+ rN+ SInv} rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. (unseen) an ossuary (0, 0, Ossuary) a +4 dagger of venom (still there?) a +0 robe (still there?) (1, 3, Ossuary) a potion of invisibility (1, 4, Ossuary) a potion of heal wounds (1, 5, Ossuary) a wand of flame (8) (2, 3, Ossuary) a potion of curing (2, 4, Ossuary) 2 potions of heal wounds (2, 5, Ossuary) a wand of paralysis (6) (26, 5, Ossuary) a +0 dagger (27, 3, Ossuary) a +0 dagger