goodsiyeol Level 1 of the Dungeon (0, 0, D:1) 8 gold pieces (1, 7, D:1) a book of Scorching (2, 6, D:1) a +0 robe (13, 0, D:1) a scroll of identify (19, 8, D:1) a dwarf skeleton (20, 12, D:1) a dwarf skeleton (21, 18, D:1) a dwarf skeleton (21, 19, D:1) a dwarf skeleton Level 2 of the Dungeon (4, -2, D:2) a +0 leather armour (11, -8, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a wand of iceblast (8) (0, 6, D:3) 7 gold pieces (1, 4, D:3) 4 stones Level 4 of the Dungeon (2, 49, D:4) a +0 club (3, 44, D:4) a ball python corpse (skeletalised by now) (8, -3, D:4) a +0 sling (14, 19, D:4) a +0 club (16, 41, D:4) a +0 shortbow (16, 52, D:4) a +0 dagger (21, -2, D:4) a jackal corpse (skeletalised by now) (24, 53, D:4) a +0 sling (29, 2, D:4) a +0 sling (31, 42, D:4) a +0 robe (34, -5, D:4) a +0 robe (36, 32, D:4) a +0 ring mail (39, 8, D:4) the quill talisman of the Exiled Knaves {Harm rElec Dex-5} [quill talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex-5: It affects your dexterity (-5). (47, -3, D:4) a +0 ring mail (64, 1, D:4) a +0 dagger Level 5 of the Dungeon (13, -8, D:5) a +0 giant club (22, -13, D:5) a +0 trident