goodsiyeol Level 1 of the Dungeon [Shop] Ympughe's Distillery a potion of enlightenment (70 gold) a potion of mutation (112 gold) a potion of heal wounds (70 gold) a potion of ambrosia (112 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of haste (140 gold) (0, 0, D:1) a +0 short sword (3, -2, D:1) 2 stones (8, -2, D:1) a jackal corpse (skeletalised by now) (8, -1, D:1) a jackal corpse (skeletalised by now) (8, 0, D:1) a jackal corpse (skeletalised by now) (9, -7, D:1) a +0 club (17, 20, D:1) a frilled lizard skeleton (18, 10, D:1) a +0 dagger a goblin skeleton (18, 20, D:1) a quokka corpse (skeletalised by now) (22, -7, D:1) a +0 short sword (33, 12, D:1) 6 stones (33, 19, D:1) a quokka skeleton (37, -7, D:1) a hobgoblin corpse (skeletalised by now) (43, 12, D:1) a +0 hand axe (43, 19, D:1) a bat skeleton (45, 17, D:1) a +0 whip (49, 1, D:1) a +0 falchion (52, 16, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -20, D:2) a +0 dagger (2, -19, D:2) a frilled lizard corpse (skeletalised by now) (4, -26, D:2) a bat skeleton (4, -8, D:2) a staff of air (10, -35, D:2) a +0 hammer (11, -36, D:2) a +0 hammer (12, -35, D:2) a +0 hammer (13, -2, D:2) a bat skeleton (14, 4, D:2) a +0 dagger a +0 scale mail an adder corpse (skeletalised by now) (15, -26, D:2) a +0 robe (15, 4, D:2) a hobgoblin corpse (skeletalised by now) (16, -37, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (17, -36, D:2) a +0 hammer (17, 8, D:2) a +0 hand axe (19, -38, D:2) a +2 heavy hammer (19, -23, D:2) a +0 leather armour (21, -26, D:2) 6 stones (23, -30, D:2) 6 stones (27, -36, D:2) a staff of air (28, -13, D:2) a +0 dagger a +0 sling a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 4, D:3) 6 darts of dispersal (2, -15, D:3) a quokka corpse (skeletalised by now) (5, -13, D:3) a quokka corpse (7, -15, D:3) 4 stones (7, 1, D:3) a +0 long sword (14, -9, D:3) a +2 dagger of distortion (still there?) a +0 rapier of draining (still there?) 3 curare-tipped darts (still there?) (15, -8, D:3) 2 gold pieces (still there?) a +0 dagger (still there?) 4 poisoned darts (still there?) a +0 short sword (still there?) a +0 dagger (still there?) a wand of polymorph (8) (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (16, -22, D:3) a rat corpse (skeletalised by now) (16, -21, D:3) an orc corpse (skeletalised by now) (18, -11, D:3) a hobgoblin skeleton (20, 6, D:3) a ball python corpse (skeletalised by now) (20, 7, D:3) a jackal corpse (skeletalised by now) (22, 5, D:3) a +0 whip (25, -15, D:3) a +0 sling (27, -8, D:3) the ring of Hieffuh {Fire ^Contam rElec rPois} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. (unseen) (28, 8, D:3) a +0 dagger (35, -21, D:3) a +0 short sword (38, -21, D:3) a rat skeleton (39, 4, D:3) a dart slug corpse (50, -32, D:3) a rat corpse (skeletalised by now) (56, -29, D:3) a bat corpse (skeletalised by now)