Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 3367954564537328760, deterministic pregen: 1 Command line: /usr/games/crawl-0.33 -name gonong -rc /dgldir/rcfiles/crawl-0.33/gonong.rc -macro /dgldir/rcfiles/crawl-0.33/gonong.macro -morgue /dgldir/morgue/gonong/ -webtiles-socket /crawl-master/webserver/sockets/gonong:2025-12-29.14:31:46.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.33(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x631a983a37be]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.33(_Z13do_crash_dumpv+0x43a) [0x631a983b183a]: do_crash_dump() /usr/games/crawl-0.33(_Z20crash_signal_handleri+0x1fa) [0x631a983a3c9a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7d51800ab330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7d51800a16a2]: /usr/games/crawl-0.33(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x631a985b8185]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.33(_Z19fire_item_no_quiverP4dist+0x237) [0x631a98a3f117]: fire_item_no_quiver(dist*) /usr/games/crawl-0.33(+0xc694f6) [0x631a98b414f6]: /usr/games/crawl-0.33(+0xc6a085) [0x631a98b42085]: /usr/games/crawl-0.33(main+0x1f7) [0x631a982d94a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7d51800901ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7d518009028b]: /usr/games/crawl-0.33(_start+0x25) [0x631a982d9ed5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007d51801767a7 in __GI___wait4 (pid=3014031, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007d51801767a7 in __GI___wait4 (pid=3014031, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000631a983a3e6c in call_gdb (file=0x7d518026a4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3006000\000\000\000\000\000" #2 0x0000631a983b1858 in do_crash_dump () at dbg-asrt.cc:673 t = 1767018786 dir = "/dgldir/morgue/gonong/" name = "/dgldir/morgue/gonong/crash-gonong-20251229-143306.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7d518026a4e0 <_IO_2_1_stderr_> #3 0x0000631a983a3c9a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007d51800a16a2 in isspace (c=-1002) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.33/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.33/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.33/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: minmay_arrival_glassed_features layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (40, 31): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, gonong the Octopode Brigand. The heart of this dungeon contains the breathtaking artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 10 gold pieces and 3 stones. Found a staircase leading out of the dungeon. You now have 10 gold pieces. There are no items here. A quokka comes into view. The quokka barely misses you. You hit the quokka. Your grab misses the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka. You kill the quokka! You see here a quokka corpse. Found a stone staircase leading down. Found 11 gold pieces. HP restored. A rat and a kobold come into view. You see here 11 gold pieces. You hit the kobold. You grab the kobold. The kobold is moderately wounded. You constrict the kobold. You kill the kobold! You see here a +0 whip. The helpless rat fails to defend itself. You impale the rat!! You kill the rat! You see here a +0 whip. You now have 21 gold pieces (gained 11). You see here a +0 whip. A rat comes into view. The helpless rat fails to defend itself. You impale the rat!! You kill the rat! You see here a rat corpse. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! An endoplasm comes into view. The goblin hits you with a +0 dagger. The goblin hits you with a +0 dagger. You hit the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! Found 16 gold pieces. You see here a +0 dagger. The endoplasm closely misses you. You see here a +0 dagger. You barely miss the endoplasm. The endoplasm closely misses you. You hit the endoplasm. You squeeze the endoplasm. You kill the endoplasm! You see here a +0 dagger. d - a +0 dagger You now have 37 gold pieces (gained 16). There are no items here. 3 jackals come into view. Found a chain mail. Found a stone staircase leading down. The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! A jackal comes into view. Found a gnarled runed staff. The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! The jackal closely misses you. You have reached level 2! You hit the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal barks! A bat comes into view. The jackal closely misses you. The bat moves out of view. You hit the jackal. You kill the jackal! The jackal bites you. The jackal closely misses you. Things that are here: a +0 chain mail; a jackal corpse; a jackal corpse You closely miss the jackal. Your grab misses the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal closely misses you. You hit the jackal. You squeeze the jackal. You kill the jackal! Things that are here: a +0 chain mail; a jackal corpse; a jackal corpse Things that are here: a +0 chain mail; a jackal corpse; a jackal corpse e - a +0 chain mail Things that are here: a jackal corpse; a jackal corpse There are no objects that can be picked up here. a jackal corpse x2 Things that are here: a jackal corpse; a jackal corpse Found a metallic purple potion. The bat completely misses you. The bat barely misses you. You barely miss the bat. Your grab misses the bat. You squeeze the bat. The bat is moderately wounded. The bat hits you. You closely miss the bat. You grab the bat. You squeeze the bat. You kill the bat! f - a metallic purple potion There are no items here. You see here a staff of fire. g - a staff of fire You start waiting. Done waiting. h - a scroll labelled LEOPSI ORIRU You unwield your +2 dagger. g - a staff of fire (weapon) There is a stone staircase leading down here. Found a club. You see here a +0 club. Found a chain mail. A goblin comes into view. It is wielding a +0 club. Throw: 9 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the goblin. The goblin is poisoned. The goblin shouts! The goblin attacks as it pursues you! The goblin barely misses you. The goblin hits you with a +0 club. Throw: 8 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, poisoned, 47% to hit) You throw a poisoned dart. The poisoned dart hits the goblin. The goblin looks even sicker. The goblin is severely wounded. You kill the goblin! b - 8 poisoned darts (gained 1) Things that are here: a +0 club; a goblin corpse b - 9 poisoned darts (gained 1) Things that are here: a +0 club; a goblin corpse Your library has no spells. Your library has no spells. You unwield your staff of fire. a - a +2 dagger (weapon) Things that are here: a +0 club; a goblin corpse A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! Found a small bronze ring and 5 gold pieces. i - a +6 ring of intelligence There are no items here. You now have 42 gold pieces (gained 5). There are no items here. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [gonong] Species: Octopode Job: Brigand HP: 19/19; mods: 0/0 MP: 2/2; mod: 0 Stats: 10 13 13 Position: (66, 46), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 13 | 2 | 174 | 24/150 Short Blades | X | 1 | 14 | 2 | 181 | 31/150 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 9 | 2 | 161 | 11/150 Dodging | X | 1 | 2 | 1 | 51 | 1/100 Stealth | X | 1 | 62 | 5 | 511 | 136/150 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | X | 1 | 0 | 0 | 0 | 0/50 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Forgecraft | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Alchemy | X | 1 | 0 | 0 | 0 | 0/42 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 42 #49: 56 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #0: +2 dagger }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# #.# #.######## #........# ########.# #.# #.# #.# #@# #.# ..# #### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>