Dungeon Descent DCSS version 0.33-a0-1075-g37f5625743 (webtiles) character file. goldpoly the Slasher (Human Gladiator) Turns: 792, Time: 00:07:02 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 100% Magic: 2/2 EV: 11 Int: 8 God: Gold: 51 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . i - +0 dagger (vamp) rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 51 gold pieces. Inventory: Hand Weapons a - a +0 long sword i - a +0 vampiric dagger (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll labelled TEZYZO XEPENEA Potions g - a clear potion h - a viscous ruby potion Skills: + Level 2.0 Fighting + Level 3.5 Long Blades + Level 2.0 Throwing + Level 0.2 Armour + Level 3.4 Dodging You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Annotations: D:1 exclusions: 3 floors and wall Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History i - a +0 vampiric dagger (weapon) There is an open door here. You see here a +0 whip. There is an open door here. You see here a +0 whip. Okay, then. As you open the door, it creaks loudly! There is an open door here. A bat comes into view. The bat hits you but does no damage. The bat hits you. The bat barely misses you. You miss the bat. The bat misses you. The bat hits you. You hit the bat. You feel better. The bat is heavily wounded. The bat hits you but does no damage. You hit the bat. You feel better. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. ########## #........# #.######.# #.# #.# ######## ###.# ####.### #...)... ##.#.# #....@.# #.###.## #####....###.##.#.# # ##...# .............##.#.# #.#..... #####....######.#.# #.##...# ##.#........#.# #....... #.##########.# #....... #.# #.# #....... ##'## #.### #####...# ##...## ...# #........ There are no monsters in sight! Vanquished Creatures 3 bats (D:1) 4 endoplasms (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) A ball python (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | goldpoly the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 6 | D:1 | Noticed an anaconda 6 | D:1 | Noticed a lindwurm 7 | D:1 | Noticed a wolf 7 | D:1 | Noticed a rime drake 305 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 Illustrated notes Action || total ---------------------------++------- Melee: Long sword || 42 Dagger || 3 Armour: Leather armour || 30 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 801 | 184 | 617 | 0 | 0 | 1 | 801.0 | Dungeon | 801 | 184 | 617 | 0 | 0 | 1 | 801.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 801 daAuts