gogb335 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (10, -34, D:1) a +0 hand axe (15, -8, D:1) a jackal corpse (skeletalised by now) (21, -35, D:1) a rat skeleton (21, -30, D:1) a +0 leather armour (26, -38, D:1) a hobgoblin corpse (skeletalised by now) (27, -38, D:1) a rat corpse (skeletalised by now) (31, -7, D:1) a +0 barding (31, -4, D:1) a rat skeleton (37, -30, D:1) a +0 spear (41, -1, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (0, 22, D:2) a hobgoblin skeleton (3, 29, D:2) a +0 dagger a +0 club a goblin skeleton (4, 29, D:2) an adder skeleton (5, 4, D:2) a +0 dagger a goblin skeleton (5, 27, D:2) a +0 dagger (7, -2, D:2) a +0 club (9, 4, D:2) 4 stones a +0 dagger (13, 1, D:2) a +0 club a +0 sling a +0 club a goblin skeleton (19, 33, D:2) a +0 plate armour (26, 5, D:2) a +0 club a goblin skeleton (27, 5, D:2) a +0 robe a +0 dagger the human skeleton of Jessica (27, 23, D:2) a hobgoblin skeleton (29, 4, D:2) a +0 dagger (38, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, 16, D:2) a +0 club a +0 animal skin a +2 helmet the hobgoblin corpse of Robin (skeletalised by now) (46, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, 30, D:2) the quill talisman of the Wilderness {rElec rN+ Will+ rCorr} [quill talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (9, -19, D:3) a ribbon worm corpse (12, 4, D:3) a potion of ambrosia (13, -11, D:3) a clockroach corpse (15, -17, D:3) an adder corpse (15, -7, D:3) a ball python corpse (15, -6, D:3) a rat corpse (16, -5, D:3) a +0 sling a +0 club a goblin corpse (20, 7, D:3) a scroll of poison (33, 2, D:3) a scroll of teleportation (41, -11, D:3) a +0 leather armour (43, -5, D:3) a ball python corpse (skeletalised by now)