Dungeon Crawl Stone Soup version 0.34-a0-1849-ga4dabe5d3f (webtiles) character file. Game seed: 3565733100573715453 229 gogb335 the Conjurer (level 5, -1/38 HPs) Began as a Draconian Conjurer on Dec 19, 2025. Slain by a water moccasin (2 damage) ... on level 3 of the Dungeon. The game lasted 00:06:11 (3037 turns). gogb335 the Conjurer (Draconian Conjurer) Turns: 3037, Time: 00:06:11 Health: -1/38 AC: 5 Str: 9 XL: 5 Next: 71% Magic: 5/11 EV: 10 Int: 21 God: Gold: 257 SH: 0 Dex: 9 Spells: 9/12 levels left rFire . . . (100%) c - +0 short sword (freeze) rCold . . . (100%) b - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn MPRegen 0.12/turn %: no passive effects @: confused, lethally poisoned (-1 -> -30), ambrosia-drunk A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 257 gold pieces. Inventory: Hand Weapons a - a +0 battleaxe c - a +0 short sword of freezing (weapon) Missiles d - 7 poisoned darts Armour b - a +0 buckler (worn) Jewellery e - a ring of protection from fire Scrolls c - a scroll of enchant armour {unknown} e - a scroll of immolation {unknown} h - a scroll of torment {unknown} l - 2 scrolls of teleportation {unknown} m - 3 scrolls of identify {unknown} n - a scroll of revelation {unknown} o - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of heal wounds {unknown} a - a potion of ambrosia k - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting + Level 5.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 19% 1 Flame Wave Conj/Fire 16% 2d7 50% 4 Fulminant Prism Conj/Alch 8% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 50% 4 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press: ? - help, Shift-Dir - straight line The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin barely misses you. The searing ray hits the water moccasin! The water moccasin is heavily wounded. You block the water moccasin's attack. The water moccasin bites you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the water moccasin! The water moccasin is severely wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. You feel invigorated. j -> a - a potion of ambrosia You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. You die... #.##.# #.##### ...#.### #...... #.)....# ......# #.# #......## ####.. #.# #.......# #.. ##.####<......# ##. ..............# ## ##†####S##.##.# # ..#.###.# #@# # # ........####.##.# # ##....)....# ### # #..###..........# # ##.## #..#######.# # #...###..# #># #..###.##..# #.# #.. #.....# #.# ##..###.##.## #.######## You could see a water moccasin. Vanquished Creatures A scorpion (D:3) Natasha (thrice) (D:2) 3 gnolls (D:3) 2 adders (D:2) 2 dart slugs 2 ribbon worms (D:2) An endoplasm (D:2) 8 hobgoblins 6 jackals A quokka (D:1) 4 ball pythons 3 bats 2 frilled lizards 9 goblins 6 kobolds 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gogb335 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 416 | D:1 | Found Vaporet's Information Kiosk. 429 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 432 | D:1 | Learned a level 2 spell: Searing Ray 1109 | D:2 | Encountered Natasha 1115 | D:2 | Killed Natasha 1116 | D:2 | Reached XP level 3. HP: 15/26 MP: 1/7 1260 | D:2 | Encountered Natasha 1275 | D:2 | Killed Natasha 1276 | D:2 | Reached XP level 4. HP: 31/33 MP: 1/8 1344 | D:2 | Encountered Natasha 1351 | D:2 | Killed Natasha 1352 | D:2 | Reached skill level 5 in Conjurations 2447 | D:3 | Reached XP level 5. HP: 30/38 MP: 2/10 3025 | D:3 | Encountered a water moccasin 3037 | D:3 | HP: 1/38 [poisoned by a water moccasin] 3037 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_rooms, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, kennysheep_small_spiral, nicolae_shop_information_kiosk, patterned_corridor D:2: layout_loops_ring, amcnicky_mini_rare_corridor_liquid, minmay_gold_behind_fungi, kennysheep_decorative_pillar, uniq_natasha D:3: kennysheep_goblin_castle, layout_loops_ring, ebering_dispersal_statue_hall Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 42 | 1 || 43 Melee: Battleaxe | 37 | || 37 Unarmed | 5 | || 5 Tailslap | 2 | || 2 Short sword | | 1 || 1 Cast: Magic Dart | 28 | 26 || 54 Searing Ray | 6 | 20 || 26 Drink: Ambrosia | | 1 || 1 Armour: None | 39 | 16 || 55 Dodge: Dodged | 33 | 7 || 40 Block: Buckler | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3118 | 3045 | 73 | 29 | 2527 | 3 | 1039.3 | Dungeon | 3118 | 3045 | 73 | 29 | 2527 | 3 | 1039.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1333 daAuts D:1: 1169 daAuts D:3: 615 daAuts DLua errors: