Dungeon Crawl Stone Soup version 0.35-a0-1036-g2bd8e06e6e (webtiles) character file. Game seed: 8535671226802311240 53 gnfmcm333 the Digger (level 3, -1/24 HPs) Began as a Demonspawn Earth Elementalist on Sept 17, 2026. Slain by Terence ... wielding a +1 vampiric trident (4 damage) ... on level 2 of the Dungeon. The game lasted 00:07:39 (1242 turns). gnfmcm333 the Digger (DsEE) Turns: 1242, Time: 00:07:40 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 62% Magic: 1/7 EV: 11 Int: 17 God: Gold: 54 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) d - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.10/turn e - quill talisman %: no passive effects @: quill-form A: quills, demonic guardian 1, ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 chain mail Jewellery b - a ring of poison resistance (worn) Talismans e - a quill talisman (worn) Scrolls c - a scroll of acquirement {unknown} Potions g - 2 potions of magic d - a potion of ambrosia {unknown} f - a potion of moonshine {unknown} j - 2 potions of brilliance {unknown} Skills: - Level 1.9 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting + Level 1.6 Conjurations + Level 3.2 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 14% 3 Static Discharge Conj/Air 10% 3-4/arc 21% 2 Stone Arrow Conj/Erth 20% 3d8 21% 3 Brom's Barrelling Bould Conj/Erth 10% 2d5 54% 4 Petrify Alch/Erth 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. A weak demonic guardian rushes to your aid. Your demonic aura sometimes causes spilled blood to erupt in flames. Message History A demonic guardian appears! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 vampiric trident and wearing a +0 chain mail (ally target, 91% to hit) The blast of sand hits Terence but does no damage. Terence hits you from afar with a +1 vampiric trident. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 vampiric trident and wearing a +0 chain mail (ally target, 91% to hit) Your demonic guardian avoids your attack. The blast of sand hits Terence. Terence is moderately wounded. Your white imp hits Terence but does no damage. Terence barely misses you. Your white imp hits Terence. Your white imp freezes Terence. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 vampiric trident and wearing a +0 chain mail (heavily wounded, ally target, 91% to hit) You miscast Sandblast. Nothing appears to happen. Terence hits you from afar with a +1 vampiric trident. * * * LOW HITPOINT WARNING * * * Your white imp barely misses Terence. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 vampiric trident and wearing a +0 chain mail (heavily wounded, ally target, 91% to hit) Your demonic guardian avoids your attack. The blast of sand misses Terence. Terence hits you from afar with a +1 vampiric trident. You die... Terence says, "Finally, peace and quiet." ♣.....◊~~~♣~◊~.◊##.##. #.....◊)◊◊◊~.◊.###.##. #.....†~~~.~##.###.##. #.$...◊~....##........ . #..†........##.....### ..#.........).##.....# ..............######## ...)..........# .......@#####.# #......5# #.# .......@# .. ........# ##. ........# .. ##....### ###.. #.. You could see Terence (ally target) and a friendly white imp (summoned). Vanquished Creatures Jessica (D:2) A dart slug (D:1) 3 endoplasms (D:1) 4 hobgoblins (D:1) A quokka (D:2) 3 ball pythons (D:1) 7 bats (D:1) 3 frilled lizards (D:1) 5 kobolds 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gnfmcm333 the Demonspawn Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 237 | D:1 | Reached skill level 3 in Earth Magic 295 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 295 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1135 | D:2 | Encountered Jessica 1146 | D:2 | Killed Jessica 1147 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1147 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1148 | D:2 | Encountered Terence 1242 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_cross D:2: layout_basic, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_lagoon_a, serial_shops, shop, nicolae_shop_tiny_statue_garden, nicolae_shop_bloodbath_and_beyond, nicolae_shop_tiny_glass, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 3 | 3.2 Stealth | 2 | 2.1 Dodging | | 1.9 Spellcasting | | 2.7 Conjurations | | 1.6 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Short sword || 3 Cast: Sandblast || 49 Armour: Robe || 11 Dodge: Dodged || 7 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1267 | 1228 | 39 | 70 | 923 | 2 | 633.5 | Dungeon | 1267 | 1228 | 39 | 70 | 923 | 2 | 633.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 993 daAuts D:2: 274 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+