gndr Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 3, D:1) a +0 whip (9, -15, D:1) a +0 mace (9, 3, D:1) a quokka skeleton (10, -14, D:1) a rat corpse (skeletalised by now) (11, -25, D:1) a +0 club (13, -24, D:1) a +0 dagger (13, -8, D:1) a quokka skeleton (18, -27, D:1) a +0 sling (30, -10, D:1) a +0 club a goblin skeleton (31, 15, D:1) a +0 ring mail (33, 15, D:1) a +0 dagger (34, 13, D:1) a ball python corpse (skeletalised by now) (39, -22, D:1) a +0 dagger (39, -21, D:1) a +0 dagger (42, -20, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, -16, D:2) a +0 robe (19, 19, D:2) a +0 hand axe (23, -25, D:2) a frilled lizard corpse (skeletalised by now) (25, -13, D:2) a +0 trident (25, -12, D:2) a +0 dagger a +0 sling a goblin skeleton (34, 21, D:2) a +0 ring mail (35, -3, D:2) a rat skeleton (37, 2, D:2) a +0 dagger (42, -22, D:2) a +0 ring mail (43, -17, D:2) a +0 robe (43, -9, D:2) a bat corpse (skeletalised by now) (49, 9, D:2) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 3 of the Dungeon (18, -27, D:3) a +0 dagger a goblin corpse (21, -22, D:3) a +0 mace a +1 helmet of intelligence a +0 animal skin (22, -22, D:3) a +0 club a bat corpse (23, -22, D:3) a +0 club