gndr Level 1 of the Dungeon (0, 0, D:1) a quill talisman (6, 2, D:1) a jackal corpse (skeletalised by now) (8, 49, D:1) a quokka corpse (skeletalised by now) (10, 39, D:1) a +0 mace (13, 26, D:1) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 25, D:1) a frilled lizard corpse (skeletalised by now) (17, 50, D:1) a +1 devious dagger (17, 54, D:1) a ball python corpse (skeletalised by now) (18, 14, D:1) a rat corpse (skeletalised by now) (18, 38, D:1) a ball python corpse (skeletalised by now) (19, 37, D:1) a jackal corpse (skeletalised by now) (19, 38, D:1) a jackal corpse (skeletalised by now) (30, 24, D:1) a +0 leather armour (34, 27, D:1) a +0 leather armour (36, 9, D:1) a +0 robe (41, 37, D:1) a +0 leather armour (41, 47, D:1) a +0 dagger (47, 24, D:1) a +0 ring mail (50, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (50, 5, D:1) a +0 dagger (50, 20, D:1) a +0 short sword (50, 59, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 29, D:1) a quokka skeleton (59, 28, D:1) a +0 rapier Level 2 of the Dungeon (18, 0, D:2) a rat corpse (22, -10, D:2) a hobgoblin corpse (25, -13, D:2) a +0 club (27, -15, D:2) a +0 whip (38, -18, D:2) a +0 dagger (38, -17, D:2) a frilled lizard corpse (skeletalised by now)