gndr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (1, 0, D:1) a bat corpse (skeletalised by now) (2, 0, D:1) a +0 dagger (8, -5, D:1) a jackal skeleton (9, -5, D:1) a jackal skeleton (9, 1, D:1) a +0 heavy war axe (9, 8, D:1) a ball python skeleton (10, -16, D:1) a +0 spear (10, -4, D:1) a jackal skeleton (10, -3, D:1) a rat skeleton (10, 8, D:1) a quokka skeleton (19, 0, D:1) a +0 hand axe (26, -10, D:1) a +0 club (29, 12, D:1) a bat skeleton (33, 2, D:1) a +0 sling (36, 13, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (2, -8, D:2) a +0 falchion (9, -13, D:2) a +0 arbalest (16, -2, D:2) a +0 dagger (22, -16, D:2) a ball python skeleton (23, -34, D:2) a bat corpse (24, -21, D:2) a rat skeleton (30, 2, D:2) a +0 mace (34, -47, D:2) a quokka corpse (skeletalised by now) (53, -26, D:2) a ball python corpse (skeletalised by now) (60, -18, D:2) a +0 club a goblin corpse (skeletalised by now) (61, -27, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (15, -14, D:3) a +0 whip a +0 leather armour (20, -14, D:3) a +0 orcbow (34, -14, D:3) a +0 short sword