gndr Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (4, 20, D:1) a +0 spear (8, 19, D:1) a +0 war axe (9, 2, D:1) a bat corpse (skeletalised by now) (12, 19, D:1) a +0 club (13, 19, D:1) a +0 mace (18, 5, D:1) a +0 short sword (19, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 39, D:1) a rat skeleton (20, 42, D:1) a frilled lizard corpse (skeletalised by now) (22, 28, D:1) a ball python corpse (skeletalised by now) (24, 0, D:1) a +0 club a rat corpse (skeletalised by now) (24, 44, D:1) a quokka corpse (skeletalised by now) (24, 45, D:1) a +0 dagger (36, -1, D:1) a +0 club (37, -1, D:1) a +0 spear (38, -1, D:1) a hobgoblin corpse (skeletalised by now) (39, 15, D:1) a +0 club (41, 41, D:1) a +0 dagger (43, 29, D:1) a quokka corpse (skeletalised by now) (44, 39, D:1) a ball python skeleton (45, 23, D:1) a frilled lizard corpse (skeletalised by now) (45, 41, D:1) a hobgoblin skeleton (50, 41, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, 9, D:2) a +0 hand axe (8, 13, D:2) an adder skeleton (13, 4, D:2) a rat skeleton (13, 11, D:2) a +0 whip (14, 22, D:2) a +1 whip of flaming a kobold corpse (skeletalised by now) (23, 26, D:2) a +0 long sword (25, -11, D:2) a +0 mace (26, 22, D:2) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (27, 22, D:2) an adder corpse (skeletalised by now) (28, -7, D:2) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 trident an orc corpse (1, 1, D:4) a ring of protection from fire (11, -48, D:4) a +0 club a kobold corpse (11, -3, D:4) a +0 club a goblin corpse (16, -7, D:4) a +0 club an orc corpse (17, -15, D:4) a scroll of enchant armour (17, -14, D:4) a potion of ambrosia (17, -13, D:4) 3 flux baubles (18, -15, D:4) 13 gold pieces (18, -14, D:4) a +6 ring of dexterity (18, -13, D:4) a +0 club (19, -15, D:4) a scroll of teleportation (19, -14, D:4) 8 gold pieces (19, -13, D:4) an amulet of magic regeneration (21, -15, D:4) a +0 flail of protection (31, -20, D:4) the +1 barding "Ytourch" {Harm Dex+5} Harm: It increases damage dealt and taken. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (32, -39, D:4) a +0 ring mail