gndr Level 1 of the Dungeon (0, 16, D:1) a +0 leather armour (1, 12, D:1) 3 stones (5, -5, D:1) a +0 whip a ball python corpse (skeletalised by now) (5, 16, D:1) a +0 spear (10, 22, D:1) a +0 dagger (15, -7, D:1) a +0 arbalest (19, 2, D:1) a +0 dagger (19, 20, D:1) a +0 club (20, -1, D:1) a hobgoblin corpse (skeletalised by now) (22, 9, D:1) a +0 leather armour (27, 40, D:1) a +0 club (30, 35, D:1) a quill talisman (33, 28, D:1) a jackal corpse (skeletalised by now) (33, 29, D:1) a jackal corpse (skeletalised by now) (35, 8, D:1) a +0 robe (38, -6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (23, 4, D:2) a +1 flail of protection (still there?) a +0 whip (still there?) a gnoll corpse (still there?) (27, 4, D:2) a +0 short sword (30, 3, D:2) a +0 mace (31, 4, D:2) a +0 ring mail (35, 3, D:2) a scroll of poison (35, 4, D:2) an adder corpse