gndr Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 1, D:1) a +0 leather armour (8, 5, D:1) a rat corpse (skeletalised by now) (11, -10, D:1) a frilled lizard skeleton (12, -19, D:1) a ball python skeleton (13, -19, D:1) a +0 dagger 2 stones (14, -8, D:1) a bat skeleton (21, 23, D:1) a rat corpse (27, -10, D:1) a quokka skeleton (32, -19, D:1) a +0 short sword (32, -9, D:1) a bat skeleton (34, -12, D:1) a rat skeleton (34, -11, D:1) a +0 club (35, -11, D:1) a hobgoblin skeleton (39, 21, D:1) a +0 mace (41, -25, D:1) a quill talisman (43, 8, D:1) a ball python skeleton (44, 8, D:1) a frilled lizard skeleton (52, 17, D:1) a jackal skeleton (53, 17, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of attraction (1, -9, D:2) a potion of lignification