gndr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -9, D:1) a +0 hand axe (14, 11, D:1) a medusa talisman (16, -16, D:1) a bat corpse (skeletalised by now) (18, 20, D:1) a rat corpse (skeletalised by now) (19, 3, D:1) a +0 club (27, 5, D:1) a bat skeleton (29, 5, D:1) a +0 whip a kobold skeleton (29, 6, D:1) a +0 dagger a frilled lizard skeleton (39, -10, D:1) a +0 chain mail (39, 8, D:1) a +0 leather armour (44, 2, D:1) a bat skeleton (46, -8, D:1) a +0 leather armour (47, -16, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 1, D:2) an adder skeleton (0, 25, D:2) a hobgoblin skeleton (2, 31, D:2) a hobgoblin skeleton (4, 31, D:2) a ball python skeleton (4, 32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, 2, D:2) a frilled lizard skeleton (9, 34, D:2) a +0 sling (11, 4, D:2) a hobgoblin skeleton a hobgoblin skeleton a jackal skeleton (12, 7, D:2) a +0 whip (16, 18, D:2) a bat skeleton (24, 42, D:2) a +0 dagger (32, 50, D:2) an adder corpse (skeletalised by now) (34, 35, D:2) a hobgoblin skeleton (36, 23, D:2) a bat skeleton (44, 1, D:2) a +0 dagger (44, 3, D:2) a hobgoblin corpse (skeletalised by now) (50, 9, D:2) an adder skeleton (57, 7, D:2) a +0 quarterstaff Level 3 of the Dungeon (8, -34, D:3) a +0 dagger (11, -35, D:3) a +0 dagger (12, -32, D:3) a +0 rapier (24, -17, D:3) a +0 club (25, 6, D:3) a +0 dagger (26, -14, D:3) an adder corpse (skeletalised by now) (32, -19, D:3) a +0 hand axe a +0 trident a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) (32, -18, D:3) a +0 spear an orc corpse (skeletalised by now) (34, -20, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (40, -3, D:3) a +0 spear (44, -7, D:3) a +2 heavy hand axe (44, 4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (14, 10, D:4) a +0 club (14, 15, D:4) a hobgoblin skeleton (15, 3, D:4) a parchment of Call Canine Familiar (16, -6, D:4) a ball python corpse (skeletalised by now) (17, 17, D:4) a +0 flail (17, 18, D:4) a +0 club a +0 club a gnoll skeleton (19, 0, D:4) a +0 leather armour (21, -10, D:4) an adder corpse (skeletalised by now) (24, 4, D:4) a +0 giant club an ogre corpse (skeletalised by now) (25, 24, D:4) a hound skeleton (30, 0, D:4) the inkwell talisman of the Pits of Slime {rC+++ rN++ Int+3 Stlth-} [inkwell talisman] rC+++: It renders you almost immune to cold. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (32, 4, D:4) a +0 dagger (32, 25, D:4) a hobgoblin skeleton (41, 19, D:4) a +0 dagger a goblin skeleton (43, 1, D:4) a +0 dagger a goblin skeleton (44, 0, D:4) a +0 long sword (44, 3, D:4) a hound skeleton Level 5 of the Dungeon (0, 4, D:5) a +0 spear a +0 robe (1, 19, D:5) a +0 chain mail a +0 club (13, 4, D:5) an adder skeleton (19, 41, D:5) a +0 long sword (20, 4, D:5) a +0 club an orc skeleton (20, 8, D:5) a bullfrog skeleton (20, 37, D:5) a +0 chain mail a +0 dagger an orc skeleton (28, 10, D:5) a +0 scale mail (31, 36, D:5) a +0 spear (33, 22, D:5) a +0 ring mail (34, 0, D:5) a quill talisman (41, -1, D:5) a parchment of Soul Splinter (41, 21, D:5) a +0 falchion an orc skeleton (41, 22, D:5) a +0 leather armour a +0 whip (41, 24, D:5) a +0 dagger Level 6 of the Dungeon (6, 15, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (7, 15, D:6) a +0 flail a gnoll corpse (skeletalised by now) (8, 15, D:6) a +0 whip (21, 39, D:6) a +0 hand axe a +0 leather armour a +0 flail an orc skeleton (22, 39, D:6) a +0 dagger a +0 robe (27, 27, D:6) a +2 flail of protection (35, 0, D:6) a +0 plate armour (35, 55, D:6) a +0 club (39, 20, D:6) a +0 ring mail (58, 12, D:6) a +0 ring mail (61, 38, D:6) 2 poisoned darts (62, 42, D:6) a poisoned dart (63, 36, D:6) a poisoned dart (64, 36, D:6) 2 poisoned darts Level 7 of the Dungeon (11, 3, D:7) a +0 whip (20, 8, D:7) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (25, -5, D:7) a yak corpse (skeletalised by now) (28, -17, D:7) a +0 dagger a +0 scale mail (35, 6, D:7) a +4 flail a +0 leather armour (39, -10, D:7) a bullfrog corpse (skeletalised by now) (47, -17, D:7) a +0 pair of gloves a +0 scale mail (52, -32, D:7) a +0 mace (53, -32, D:7) a +0 dagger a +0 robe an orc skeleton (53, -13, D:7) a river rat skeleton (54, -30, D:7) a +2 mace of protection a +0 leather armour an orc corpse (skeletalised by now) (57, -2, D:7) a river rat skeleton (61, -11, D:7) a river rat skeleton a river rat skeleton a river rat skeleton a hell rat skeleton a river rat skeleton a river rat skeleton a river rat skeleton a river rat skeleton a hell rat skeleton a river rat skeleton a river rat skeleton a hell rat skeleton a hell rat skeleton a river rat skeleton (62, -6, D:7) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). It cannot be enchanted further. Level 8 of the Dungeon (6, -3, D:8) a howler monkey skeleton (8, 8, D:8) a +0 shortbow a centaur skeleton (9, 8, D:8) a +0 flail an orc skeleton (9, 9, D:8) a +2 flail of protection a +0 robe a +0 dagger a +0 club a +0 hand axe an orc skeleton an orc skeleton (10, 11, D:8) a +0 hand axe an orc skeleton (10, 12, D:8) a +0 leather armour a +0 dagger an orc skeleton (11, 8, D:8) a ring of magical power (11, 19, D:8) a +0 ring mail a +0 hand axe a +0 hand axe a +0 short sword an orc skeleton an orc skeleton an orc skeleton (11, 20, D:8) a steam dragon skeleton (13, 26, D:8) a parchment of Call Imp (20, -1, D:8) a +0 club an orc skeleton (21, -20, D:8) a +0 short sword a kobold corpse (skeletalised by now) (21, -1, D:8) a +0 club an orc skeleton (22, -21, D:8) a +0 cloak a +0 short sword (22, -20, D:8) a +0 dagger 2 stones a +0 dagger a kobold corpse (skeletalised by now) (22, -2, D:8) a +0 whip (23, -21, D:8) a +0 short sword 5 stones (23, -20, D:8) a +0 whip (24, 30, D:8) a +0 flail a +0 leather armour (25, 30, D:8) a +1 hand axe of freezing a +0 club an orc corpse (skeletalised by now) (26, -22, D:8) a +0 short sword 4 stones (27, 27, D:8) a +0 trident an orc corpse (skeletalised by now) (35, 8, D:8) a +0 flail (40, -8, D:8) a staff of alchemy (40, 6, D:8) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (41, 5, D:8) a +0 trident an orc corpse (skeletalised by now) (42, 5, D:8) a +0 club an orc corpse (skeletalised by now) (47, -3, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (8, -1, D:9) a +0 trident (8, 45, D:9) a yak skeleton (15, -6, D:9) a +0 whip 2 stones (16, -5, D:9) a +0 club a kobold skeleton (17, -6, D:9) a +0 short sword (18, 16, D:9) a +0 flail (31, -3, D:9) a +0 hand axe a +0 robe (34, -1, D:9) a +0 plate armour a +0 battleaxe an orc skeleton (34, 0, D:9) a +0 dagger a +0 flail an orc skeleton (44, 1, D:9) a +0 hand axe of flaming a +0 robe a +0 robe a +0 battleaxe a +0 robe a +0 great sword a +0 robe a +3 falchion (46, 27, D:9) a +0 trident of venom (57, -2, D:9) a +0 dagger (62, 13, D:9) a troll corpse (skeletalised by now) (62, 40, D:9) a bullfrog skeleton (63, 14, D:9) a +0 shortbow (65, 38, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Vexul's Armour Shoppe a +0 scale mail (64 gold) a +0 robe (14 gold) a +0 pair of gloves (72 gold) a +0 robe (14 gold) the +3 leather armour "Gol Kyl" {rC+} (496 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 plate armour (288 gold) a +0 leather armour (32 gold) a +0 leather armour (32 gold) (3, -14, D:10) a +0 falchion (22, -32, D:10) a parchment of Frozen Ramparts (25, -44, D:10) a +0 club (41, -15, D:10) a +0 pair of gloves of fire a ring of magical power an amulet of guardian spirit a ring of magical power a +6 ring of intelligence a +0 long sword (41, 6, D:10) a +1 morningstar of protection (42, -25, D:10) a +0 leather armour (49, -19, D:10) a parchment of Summon Small Mammal Level 11 of the Dungeon [Shop] Eticvab's Distillery a potion of enlightenment (99 gold) a potion of attraction (59 gold) a potion of attraction (59 gold) a potion of curing (59 gold) a potion of haste (198 gold) a potion of enlightenment (99 gold) a potion of heal wounds (158 gold) a potion of curing (59 gold) (0, 0, D:11) a parchment of Blink (4, 1, D:11) a +0 robe (6, 2, D:11) a +0 pair of gloves (11, -21, D:11) a +0 shortbow (11, 0, D:11) a +0 chain mail (12, 1, D:11) a +0 long sword (13, -27, D:11) the +1 leather armour "Faasaug" {rC+ Dex+5} rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (14, -2, D:11) a +0 robe (18, -11, D:11) a +0 sling (18, -7, D:11) a +0 robe (35, 7, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (35, 8, D:11) a yak corpse (skeletalised by now) (36, 8, D:11) a yak corpse (skeletalised by now) (38, 3, D:11) a +0 spear (38, 4, D:11) a manticore skeleton (45, -4, D:11) a +0 hand axe (47, 0, D:11) a +3 vampiric spear a +0 club a +0 ring mail a gnoll skeleton (47, 1, D:11) a +0 ring mail a +0 whip a gnoll skeleton (47, 2, D:11) a +1 heavy spear a gnoll skeleton (48, 2, D:11) a +0 ring mail a +0 spear a gnoll skeleton (52, 8, D:11) a +0 leather armour (52, 9, D:11) a +0 plate armour a +0 chain mail (53, 8, D:11) a scroll of immolation (53, 9, D:11) 23 gold pieces Level 12 of the Dungeon [Shop] Tounir's Jewellery Shoppe a +6 ring of dexterity (unknown) (684 gold) a ring of see invisible (unknown) (285 gold) a ring of wizardry (unknown) (570 gold) a talisman of death (1045 gold) a ring of protection from fire (unknown) (475 gold) an amulet of wildshape (unknown) (570 gold) a ring of flight (unknown) (332 gold) a ring of willpower (unknown) (475 gold) the dragon-coil talisman "Nyimu" {rElec rN+ Will- Stlth+} (1926 gold) [dragon-coil talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a +4 ring of slaying (unknown) (684 gold) [Shop] Bann's General Store a +0 mace (48 gold) a parchment of Ozocubu's Refrigeration (524 gold) a +0 quarterstaff (80 gold) a wand of polymorph (3) (unknown) (69 gold) a potion of lignification (49 gold) a staff of fire (unknown) (400 gold) a lightning rod (4/4) (640 gold) a condenser vane (640 gold) (1, 21, D:12) a staff of conjuration (2, 1, D:12) an acid dragon corpse (skeletalised by now) (5, 40, D:12) a +3 flail a +0 short sword a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now) (13, 7, D:12) a +0 morningstar (19, 40, D:12) a +2 heavy spear a +0 scale mail a gnoll corpse (skeletalised by now) (19, 41, D:12) a +2 flail of draining (22, 40, D:12) a +0 whip a gnoll skeleton (23, 39, D:12) a +0 flail a +0 halberd a gnoll skeleton a gnoll skeleton (24, 21, D:12) an electric eel skeleton (31, 4, D:12) a +0 arbalest (31, 6, D:12) a troll corpse (skeletalised by now) (32, 30, D:12) a +0 rapier (33, 11, D:12) an electric eel skeleton (44, 11, D:12) a +0 quarterstaff (58, 44, D:12) a +0 quarterstaff (59, 32, D:12) a +0 sling Level 13 of the Dungeon (0, 0, D:13) a +0 robe (6, -7, D:13) a +0 shortbow a +0 orcbow a +0 hand axe a +0 robe a shapeshifter corpse the Ecumenical Temple