gndr Level 1 of the Dungeon (8, 12, D:1) a +0 club (10, 7, D:1) a bat corpse (skeletalised by now) (16, 25, D:1) a +0 club (17, 36, D:1) a +0 dagger a kobold corpse (skeletalised by now) (27, 20, D:1) a +0 dagger (27, 45, D:1) a +0 dagger (30, 8, D:1) a rat skeleton (30, 44, D:1) a hobgoblin skeleton (45, 49, D:1) a +0 whip (46, 43, D:1) a jackal corpse (skeletalised by now) (46, 44, D:1) a jackal corpse (skeletalised by now) (53, 36, D:1) a hobgoblin skeleton (56, 33, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Gumad's Weapon Emporium a +0 glaive (100 gold) a +1 hand axe of electrocution (145 gold) 3 atropa-tipped darts (27 gold) a +0 dagger (20 gold) a +0 falchion (30 gold) a +0 spear (30 gold) a +0 whip (25 gold) a +5 heavy trident (333 gold) [Shop] Osynochu's Jewellery Shop an amulet of chemistry (unknown) (420 gold) a ring of wizardry (unknown) (420 gold) a ring of flight (unknown) (245 gold) a +4 ring of slaying (unknown) (504 gold) a ring of flight (unknown) (245 gold) an inkwell talisman (105 gold) the ring of Derurr {+Blink rN+ Int+6} (758 gold) [ring of intelligence] +Blink: It lets you blink. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). a +6 ring of intelligence (unknown) (504 gold) an amulet of regeneration (unknown) (420 gold) a +4 ring of protection (unknown) (504 gold) the serpent talisman "Pixo" {Harm *Corrode Will++ Stlth+} (756 gold) [serpent talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. [Shop] Ygun's Assorted Antiques a potion of curing (57 gold) a +0 quarterstaff (95 gold) the +1 plate armour "Idahe" {Int+2} (649 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a scroll of teleportation (57 gold) the +1 leather armour of Daxat {Int+2} (345 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 troll leather armour (285 gold) (12, -12, D:2) a hobgoblin corpse (13, -10, D:2) a ball python corpse (16, -13, D:2) a bat corpse (19, -12, D:2) a +0 plate armour (24, -17, D:2) a +0 robe (25, -6, D:2) a quokka corpse (skeletalised by now) (27, -14, D:2) a rat corpse (29, -14, D:2) a jackal corpse (31, 11, D:2) 7 gold pieces (49, -7, D:2) a hobgoblin corpse (skeletalised by now) (52, 13, D:2) a +0 club a goblin corpse (skeletalised by now)