gndr Level 1 of the Dungeon (5, -40, D:1) a quokka skeleton (11, -41, D:1) a bat skeleton (14, -44, D:1) a jackal corpse (skeletalised by now) (14, -43, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (14, -42, D:1) a frilled lizard corpse (skeletalised by now) (18, -6, D:1) a +0 ring mail (20, 6, D:1) a jackal corpse (skeletalised by now) (23, -34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, -35, D:1) a +0 dagger (37, -34, D:1) a hobgoblin skeleton (37, -30, D:1) a +0 whip (38, -35, D:1) a +0 short sword (38, -32, D:1) a +0 dagger a goblin skeleton (38, -30, D:1) a quokka skeleton (38, 7, D:1) a rat corpse (skeletalised by now) (40, -45, D:1) a rat skeleton (40, -44, D:1) a bat skeleton (42, -28, D:1) 2 flux baubles Level 2 of the Dungeon (0, 0, D:2) a quill talisman (2, 2, D:2) a +0 dagger (2, 19, D:2) a +0 leather armour (11, 22, D:2) a +0 dagger a kobold skeleton (12, 28, D:2) a +0 rapier (14, 23, D:2) a frilled lizard corpse (skeletalised by now) (16, 17, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (17, 14, D:2) a +0 ring mail (29, 9, D:2) a +0 leather armour (33, 16, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (6, 5, D:3) a +0 war axe (7, 11, D:3) an adder skeleton (7, 21, D:3) a bat skeleton (9, 21, D:3) a +0 ring mail (17, 16, D:3) a +0 ring mail (22, 38, D:3) a +0 chain mail a +0 hand axe (33, 32, D:3) a rat skeleton (33, 44, D:3) a +0 dagger a goblin skeleton (34, 40, D:3) a +0 whip (45, 3, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a stone a +0 dagger a kobold skeleton (7, 4, D:4) a +0 robe a +0 dagger an orc skeleton (11, 3, D:4) a +0 short sword a +0 club an orc skeleton (18, 14, D:4) a hobgoblin corpse (skeletalised by now) (26, 1, D:4) an iguana skeleton (26, 6, D:4) a +0 helmet (28, 1, D:4) a +0 giant club (29, 0, D:4) a +0 short sword (30, -1, D:4) a +0 flail (30, 0, D:4) a +0 leather armour a +0 whip (30, 1, D:4) a +0 falchion a goblin skeleton (30, 2, D:4) a +0 whip (31, -2, D:4) a +0 flail a gnoll skeleton (31, 4, D:4) a +1 heavy spear a gnoll skeleton (31, 14, D:4) a wellspring talisman (32, -30, D:4) a +0 dagger (32, -9, D:4) a +0 dagger (33, 15, D:4) a +0 club (33, 16, D:4) a +0 dagger a +0 flail an orc corpse (skeletalised by now) (34, 16, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (34, 17, D:4) a +0 rapier (35, 15, D:4) a +0 mace an orc corpse (skeletalised by now) (36, 5, D:4) a +0 mace (42, 17, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 scale mail (10, -14, D:5) a +0 sling (10, 19, D:5) a +0 club a +0 whip a +0 dagger 10 stones a +0 short sword a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, 18, D:5) a +0 dagger 4 stones (14, 9, D:5) an adder corpse (skeletalised by now) (21, 24, D:5) a +0 shortbow a centaur skeleton (31, -14, D:5) a +0 club an orc corpse (skeletalised by now) (33, 27, D:5) a +0 flail (40, -7, D:5) a +2 vampiric dagger a +0 leather armour (44, 19, D:5) a +0 ring mail 3 boomerangs a +0 club an orc skeleton (45, 19, D:5) a +0 short sword (51, 3, D:5) a +0 whip of electrocution a +0 leather armour an orc corpse (skeletalised by now) (55, 19, D:5) a +0 war axe an orc corpse (skeletalised by now) (57, 14, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 club a +0 scale mail a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, -34, D:6) 15 gold pieces (13, 3, D:6) a +0 pair of gloves (16, -18, D:6) the quill talisman of Gravity {rF+ Str+7 Slay+2} [quill talisman] rF+: It protects you from fire. Str+7: It affects your strength (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (36, -20, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) an orb of energy (unseen) (1, -3, D:7) a medusa talisman (still there?) a +0 hand axe (still there?) (2, -8, D:7) a potion of enlightenment (2, -4, D:7) the +4 hand axe of Trauma {pain, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (2, -2, D:7) a +0 hand axe (3, -3, D:7) a +0 hand axe (6, -6, D:7) a parchment of Leda's Liquefaction (11, -4, D:7) 23 gold pieces (17, 13, D:7) a +0 short sword (20, 14, D:7) a bullfrog corpse (47, 6, D:7) a water moccasin corpse (53, 34, D:7) an orb of pyromania Level 8 of the Dungeon (0, 0, D:8) a parchment of Summon Forest