gnar0083 Level 1 of the Dungeon [Shop] Gynaum Hude's Distillery 2 potions of curing (66 gold) a potion of brilliance (unknown) (44 gold) a potion of heal wounds (88 gold) a potion of might (44 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of moonshine (unknown) (11 gold) a potion of heal wounds (88 gold) a potion of lignification (33 gold) a potion of berserk rage (55 gold) a potion of might (44 gold) (0, 0, D:1) a hobgoblin skeleton (1, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 25, D:1) 4 large rocks (4, 7, D:1) a +0 club 5 stones (5, 7, D:1) a +0 club a stone a kobold skeleton (6, 41, D:1) a +0 spear (19, 23, D:1) a ball python corpse (skeletalised by now) (20, -7, D:1) a hobgoblin corpse (skeletalised by now) (20, 15, D:1) a +0 short sword a kobold skeleton (23, -3, D:1) a +0 leather armour (28, 39, D:1) a rat corpse (skeletalised by now) (30, 34, D:1) a +0 dagger (31, 1, D:1) a bat corpse (skeletalised by now) (31, 25, D:1) a rat skeleton (32, 26, D:1) a +0 short sword 2 stones a kobold skeleton (48, 31, D:1) a +0 robe Level 2 of the Dungeon (0, 6, D:2) the felid corpse of Natasha (skeletalised by now) (1, 4, D:2) an adder skeleton (2, 2, D:2) the felid corpse of Natasha (skeletalised by now) (5, -1, D:2) the +0 robe "Juutogil" {^Contam rPois rC+ MP+8} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). (11, 6, D:2) a jackal corpse (skeletalised by now) (12, 7, D:2) a hobgoblin corpse (skeletalised by now) (15, 3, D:2) a +0 ring mail (15, 4, D:2) a +0 dagger (18, 24, D:2) 8 stones a bat skeleton (24, 13, D:2) 5 stones (28, -3, D:2) a +0 robe (29, 25, D:2) 6 javelins (32, 28, D:2) an adder corpse (skeletalised by now) (32, 43, D:2) a +0 dagger a kobold corpse (skeletalised by now) (40, 8, D:2) a +0 hand axe (40, 32, D:2) a frilled lizard skeleton (41, 5, D:2) a ball python corpse (skeletalised by now) (43, 43, D:2) a quokka corpse (skeletalised by now) (44, 23, D:2) a +0 whip 5 stones (51, -8, D:2) an adder corpse (skeletalised by now) (54, 25, D:2) a hobgoblin skeleton (55, 9, D:2) a +2 short sword of venom a kobold corpse (skeletalised by now) (58, 25, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (9, -11, D:3) a rat corpse (skeletalised by now) (9, -10, D:3) a +0 leather armour (14, 1, D:3) a +0 dagger a +0 leather armour (18, -11, D:3) a frilled lizard corpse (skeletalised by now) (20, 19, D:3) a +0 ring mail (27, 2, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (27, 3, D:3) a +0 dagger a +1 short sword of freezing an orc corpse (skeletalised by now) (27, 4, D:3) a +0 dagger a +0 robe (35, 13, D:3) a rat corpse (skeletalised by now) (38, 14, D:3) 5 javelins Level 4 of the Dungeon [Shop] Lutt's Weapon Shoppe a +0 sling (18 gold) a +0 club (6 gold) a +1 heavy battleaxe (300 gold) a +0 long sword (42 gold) 2 stones (2 gold) a +0 long sword (42 gold) a +0 short sword (36 gold) a +0 quarterstaff (60 gold) (0, 0, D:4) a +0 dagger (8, -15, D:4) a +0 dagger a +0 robe an orc skeleton (8, -14, D:4) a +0 club (8, 8, D:4) the +3 dagger "Wacva" {pain, *Noise rElec rC+ Will++} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC+: It protects you from cold. Will++: It greatly increases your willpower. (9, -14, D:4) a +0 dagger (11, 20, D:4) a +0 club (12, 29, D:4) a hobgoblin corpse (skeletalised by now) (13, 14, D:4) a +0 short sword (19, 13, D:4) a +0 whip (19, 14, D:4) a +0 hand axe a +0 flail a +0 leather armour a +0 short sword a +0 scale mail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, -19, D:4) a +0 short sword (29, 18, D:4) a +0 dagger (30, -15, D:4) 4 stones (30, -9, D:4) a rimehorn talisman (31, -17, D:4) a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc skeleton (31, -16, D:4) a +0 club a +0 flail a +0 sling an orc skeleton (31, -13, D:4) a hound skeleton a hobgoblin skeleton (31, 18, D:4) a +0 dagger (32, -21, D:4) a +0 leather armour (32, -15, D:4) 4 stones (34, 6, D:4) a +0 helmet (36, -11, D:4) a staff of conjuration (39, -12, D:4) a +0 ring mail (39, 34, D:4) a +0 ring mail (40, 20, D:4) 5 stones a +0 whip (40, 21, D:4) an adder skeleton (49, 10, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (9, -21, D:5) an adder skeleton (9, -20, D:5) a quokka skeleton (11, -24, D:5) a water moccasin skeleton (12, -16, D:5) a +0 club a +0 scale mail (13, -18, D:5) a +0 falchion a +0 ring mail an orc skeleton (13, -17, D:5) a +0 dagger an orc skeleton (13, -16, D:5) a +0 war axe a black bear skeleton (14, -18, D:5) a +0 dagger a +0 robe (14, -17, D:5) an iguana skeleton (15, -24, D:5) a +0 dagger a +0 robe a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (15, -23, D:5) a +0 dagger a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (16, -23, D:5) a +0 flail a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (24, -31, D:5) a scroll of torment (25, -33, D:5) a potion of mutation (26, -31, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (27, -33, D:5) a +3 whip (still there?) a scroll of fear (still there?) (28, -31, D:5) a potion of ambrosia (30, -25, D:5) a +0 antimagic flail a +0 club a +0 chain mail an orc corpse (skeletalised by now) (31, -26, D:5) a +0 club a +1 short sword of venom a +0 club a +0 leather armour a hound corpse (skeletalised by now) (31, -25, D:5) a +0 club a +0 club an orc corpse (skeletalised by now) (35, -35, D:5) a +0 halberd a +0 club a +0 flail 2 throwing nets a gnoll corpse (36, -26, D:5) a +0 club (42, -15, D:5) a +0 troll leather armour (44, -26, D:5) a +0 sling (51, -31, D:5) a hound corpse the Ecumenical Temple