gml1015 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 0, D:1) a rat corpse (skeletalised by now) (6, 2, D:1) a +0 short sword a kobold skeleton (8, 4, D:1) a +0 club (8, 18, D:1) 5 stones (10, 1, D:1) a ball python skeleton (10, 11, D:1) a +0 club (10, 22, D:1) a +0 dagger (11, 22, D:1) a +0 dagger (18, 11, D:1) 5 poisoned darts (18, 18, D:1) 8 stones (18, 31, D:1) a +0 robe (18, 32, D:1) a +0 ring mail (19, 27, D:1) a hobgoblin skeleton (22, -13, D:1) a hobgoblin corpse (skeletalised by now) (27, 38, D:1) a hobgoblin corpse (skeletalised by now) (31, 11, D:1) a +0 spear (38, 18, D:1) a +0 robe (41, 12, D:1) a +0 trident (42, 10, D:1) a hobgoblin skeleton (45, 15, D:1) a +0 dagger a kobold skeleton (48, 16, D:1) a bat skeleton a bat skeleton (56, 6, D:1) a +0 dagger (57, 15, D:1) a +0 buckler (61, 0, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Sah Perch's Assorted Antiques a +0 short sword (69 gold) a potion of heal wounds (115 gold) a scroll of teleportation (69 gold) a scroll of identify (46 gold) a potion of enlightenment (115 gold) a +0 club (23 gold) (0, 0, D:2) a +0 club 3 poisoned darts (3, 3, D:2) a bat skeleton (6, 10, D:2) 6 stones (14, 15, D:2) a +0 club (19, 3, D:2) 4 stones (26, -8, D:2) a +0 short sword a kobold skeleton (33, 13, D:2) a +0 sling (35, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now)