Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 11153427434278163161 160 gml1015 the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on Feb 14, 2025. Slain by a gnoll sergeant ... wielding a +0 spear (13 damage) ... on level 4 of the Dungeon. The game lasted 00:05:41 (2668 turns). gml1015 the Conjurer (Deep Elf Conjurer) Turns: 2668, Time: 00:05:42 Health: -5/28 AC: 2 Str: 4 XL: 5 Next: 17% Magic: 8/14 EV: 11 Int: 25 God: Gold: 134 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - an amulet of guardian spirit j - the ring of Xuxkemem {rC+ MP-6 Int+7} (You found it on level 2 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. MP-6: It affects your magic capacity (-6). Int+7: It affects your intelligence (+7). m - a ring of positive energy n - a ring of flight Scrolls d - 4 scrolls of identify {unknown} f - a scroll of fear {unknown} l - a scroll of silence {unknown} o - a scroll of enchant weapon {unknown} p - a scroll of noise {unknown} q - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} e - 3 potions of curing {unknown} g - a potion of attraction {unknown} i - a potion of might {unknown} k - 2 potions of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.3 Spellcasting + Level 5.9 Conjurations * Level 0.8 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 d - Fulminant Prism Conj/Alch 11% 3d9 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 6% N/A 24% 3 Dispersal Tloc 3% N/A 100% 6 Gell's Gavotte Tloc 3% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Qazlal Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll sergeant shouts! The gnoll barely misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll sergeant completely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll sergeant hits you from afar with a +0 spear! The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll sergeant barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (heavily wounded, 86% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear! You die... ########......# ### ###.....##......# #######.# ........##......# #.......# ........(.#...<.# #.....#.# #..............# ###.....#.# #.#...#........# #.'.....#.# #....##...####.## #.#....##.# ###.......####..######<#....##.. #####..)####≈≈≈≈@≈≈≈≈.).######### .[..^......+≈##≈)≈##≈......[..... ##...#....##≈###g###≈......###### ##......#.##≈≈#g).#≈≈......# # ...>..)#..##≈≈#...#≈≈#.....# # .#.###....##≈≈#[.⌠#≈≈#.....# # # #....##≈#######≈#.....# # ###...#≈##≈≈≈##≈####### # #.#..≈≈≈≈≈≈≈≈≈ # You could see a gnoll sergeant and a gnoll. Vanquished Creatures 7 gnolls 2 adders 3 dart slugs 2 ribbon worms (D:2) 2 orcs 4 ball pythons 5 bats 8 endoplasms 4 giant cockroaches 4 goblins 7 hobgoblins 2 jackals (D:1) 8 kobolds 2 quokkas (D:1) 6 frilled lizards 5 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gml1015 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 223 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/9 655 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/11 683 | D:1 | Learned a level 2 spell: Searing Ray 703 | D:1 | Reached skill level 5 in Spellcasting 1344 | D:2 | Identified the ring of Xuxkemem {rC+ MP-6 Int+7} 1855 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/13 1860 | D:3 | Learned a level 4 spell: Fulminant Prism 1865 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1944 | D:3 | Found a basalt altar of Yredelemnul. 1987 | D:3 | Noticed a water elemental 1990 | D:3 | Found a stormy altar of Qazlal. 1996 | D:3 | Noticed an air elemental 1997 | D:3 | Noticed a fire elemental 1997 | D:3 | Noticed an earth elemental 2015 | D:3 | Reached skill level 5 in Conjurations 2392 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2611 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/14 2668 | D:4 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic, st_stairs_11 D:2: layout_basic D:3: layout_rooms, nicolae_qazlal_style_of_elements, yredelemnul_altar_generic, chequers_serial_rivers_marsh D:4: layout_basic, mainiacjoe_overflow_24_doors, lightli_minifort Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Alchemy | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 99 | 36 || 135 Searing Ray | 2 | 4 || 6 Armour: Robe | 4 | 5 || 9 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2668 | 2617 | 51 | 25 | 2244 | 4 | 667.0 | Dungeon | 2668 | 2617 | 51 | 25 | 2244 | 4 | 667.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 953 daAuts D:2: 831 daAuts D:3: 486 daAuts D:4: 396 daAuts