Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 12718310474466344596 3535 gmgangsug the Trooper (level 9, -5/79 HPs) Began as a Minotaur Monk on Dec 31, 2025. Was an Elder of Kikubaaqudgha. Slain by Amaemon ... wielding a +0 demon whip of venom (7 damage) ... on level 7 of the Dungeon. The game lasted 00:16:01 (8180 turns). gmgangsug the Trooper (Minotaur Monk) Turns: 8180, Time: 00:16:02 Health: -5/79 AC: 4 Str: 24 XL: 9 Next: 82% Magic: 13/13 EV: 14 Int: 6 God: Kikubaaqudgha [****..] Gold: 25 SH: 0 Dex: 17 Spells: 7/15 levels left rFire + + . (33%) h - +2 quarterstaff (chaos) rCold + . . (50%) [offhand occupied] rNeg + . . (50%) o - +2 leather armour {rC+} rPois . (100%) (no helmet) rElec . (100%) k - +2 cloak of the True Pharaoh {Str+5} rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth + e - ring of protection from fire HPRegen 0.33/turn l - ring of positive energy MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-5 -> -45), corroded (-6) A: horns 2, retaliatory headbutt, agile 1, fire resistance 1 a: Renounce Religion (0%), Unearth Wretches (1%) You were on level 7 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was greatly pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 414 gold pieces. You spent 389 gold pieces at shops. Inventory: Hand Weapons a - a +0 mace h - a +2 quarterstaff of chaos (weapon) p - the +4 mace "Uckir" {antimagic, rPois} (You bought it in a shop on level 7 of the Dungeon) rPois: It protects you from poison. It cannot be enchanted further. Missiles n - a throwing net (quivered) Armour b - a +0 robe c - an orb of light d - a +0 ring mail f - a +0 pair of boots (worn) g - an orb of energy i - a +1 cloak of corrosion resistance j - a +0 buckler k - the +2 cloak of the True Pharaoh (worn) {Str+5} (You acquired it on level 4 of the Dungeon) Str+5: It affects your strength (+5). It cannot be enchanted further. o - a +2 leather armour of cold resistance (worn) Magical Staves m - a staff of necromancy Jewellery e - a ring of protection from fire (worn) l - a ring of positive energy (worn) Wands p - a wand of polymorph (1) a - a wand of flame (20) b - a wand of acid (20) f - a wand of mindburst (12) Scrolls i - 3 scrolls of identify b - 3 scrolls of blinking a - a scroll of enchant armour t - 5 scrolls of teleportation V - a scroll of vulnerability s - a scroll of summoning p - a scroll of poison c - a scroll of fear {unknown} e - a scroll of noise {unknown} h - a scroll of revelation {unknown} j - a scroll of amnesia {unknown} Potions a - a potion of ambrosia A - 2 potions of attraction L - 3 potions of lignification b - 2 potions of brilliance g - 2 potions of magic h - a potion of haste w - a potion of heal wounds d - a potion of enlightenment {unknown} M - a potion of mutation f - a potion of resistance {unknown} Skills: + Level 7.6 Fighting - Level 4.5(6.0) Maces & Flails + Level 5.9(6.6) Staves + Level 6.4 Armour + Level 6.8 Dodging + Level 3.5 Spellcasting * Level 5.0 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fugue of the Fallen Necr 7% N/A 14% 3 b - Soul Splinter Necr 28% N/A 4% 1 c - Animate Dead Necr 7% N/A 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 14% 2d8 8% 2 Sublimation of Blood Necr 7% N/A 8% 2 Kiss of Death Conj/Necr 16% 2d6 14% 1 Foxfire Conj/Fire 4% 2x1d4 36% 1 Freeze Ice 4% 1d3 36% 1 Summon Small Mammal Summ 4% N/A 36% 1 Dispel Undead Necr 7% 3d8 43% 4 Ensorcelled Hibernation Hex/Ice 2% N/A 52% 2 Scorch Fire 2% 2d5 52% 2 Frozen Ramparts Ice 2% 1d1 75% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 75% 3 Sigil of Binding Hex 1% N/A 75% 3 Swiftness Air 1% N/A 75% 3 Anguish Hex/Necr 2% N/A 80% 4 Curse of Agony Necr 7% N/A 80% 5 Awaken Armour Erth/Frge 2% N/A 98% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 98% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Ossuary (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 : D:5 ! D:7 *[( Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You are agile. (Dex +4, Str/Int -1) You are heat resistant. (rF+) Message History The scorpion's venom grows more potent. The scorpion stings you but does no damage. x2 You closely miss Amaemon. Amaemon is severely wounded. You feel very sick. Amaemon zaps a wand. The bolt of acid hits you! The acid corrodes you! The scorpion closely misses you. The scorpion stings you but does no damage. You barely miss Amaemon. Your headbutt misses Amaemon. Amaemon is severely wounded. You feel very sick. The scorpion stings you. Amaemon gestures at the scorpion while chanting. The scorpion's venom grows more potent. The scorpion stings you. You hit Amaemon. You burn Amaemon. Amaemon is almost dead. You feel very sick. The scorpion stings you. The scorpion barely misses you. Amaemon hits you with a +0 demon whip of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Amaemon misses you. x2; The scorpion completely misses you. You feel much better. You feel extremely sick. The scorpion stings you. Amaemon hits you with a +0 demon whip of venom! * * * LOW HITPOINT WARNING * * * Amaemon claws you. * * * LOW HITPOINT WARNING * * * Amaemon misses you. The scorpion closely misses you. The scorpion misses you. You sock Amaemon! You burn Amaemon. Amaemon is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. Amaemon hits you with a +0 demon whip of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. Amaemon claws you! You die... Kikubaaqudgha rasps: You have failed me! 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