Dungeon Crawl Stone Soup version 0.33-a0-272-ge5f5f5be5e (webtiles) character file. Game seed: 18336317540281844702 2 gmgangsug the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on Oct 23, 2024. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:18 (67 turns). gmgangsug the Grave Robber (Demonspawn Necromancer) Turns: 67, Time: 00:00:18 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 25% Magic: 2/3 EV: 11 Int: 15 God: Gold: 10 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -6) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - a +6 ring of dexterity Potions c - a potion of magic Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 1.8 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 5% 2 Vampiric Draining Necr 22% 2d7 11% 3 Animate Dead Necr 22% N/A 34% 4 Curse of Agony Necr 22% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, chance to affect: 64%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The goblin shouts! You hear a shout! Your soul wisp touches the goblin. The goblin hits your soul wisp with a +0 dagger. Your soul wisp closely misses the goblin. The goblin barely misses your soul wisp. A goblin comes into view. It is wielding a +0 dagger of venom. Your soul wisp closely misses the goblin. The goblin hits your soul wisp but does no damage. Your soul wisp touches the goblin. The goblin hits your soul wisp but does no damage. Your soul wisp touches the goblin. The goblin dies! You barely miss the goblin. The goblin hits you but does no damage. You are poisoned. You closely miss the goblin. You feel sick. The goblin hits you with a +0 dagger of venom. You are lethally poisoned! You feel very sick. The goblin hits your soul wisp but does no damage. Unknown command. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. Your soul wisp touches the goblin. The goblin dies! You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.# # #># #.#.# #.#.# #...# ###.# #.# #.######*# #.....)@.# ########)# #)# #.# #.# #.# ..# ### You could see a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) 2 goblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gmgangsug the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 67 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Soul Splinter || 1 Use: Potion || 1 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 48 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 0 | 48 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts