Dungeon Crawl Stone Soup version 0.33-a0-132-gd0a131fed7 (webtiles) character file. Game seed: 8674280500403645679 84 gmgangsug the Grave Robber (level 4, -2/23 (32) HPs) Began as a Merfolk Necromancer on Sept 23, 2024. Slain by Ijyb ... wielding a +3 dagger of draining (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:25 (1904 turns). gmgangsug the Grave Robber (Merfolk Necromancer) Turns: 1904, Time: 00:03:26 HP: -2/23 (32) AC: 5 Str: 14 XL: 4 Next: 45% MP: 1/7 EV: 11 Int: 16 God: Gold: 53 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . j - +0 spear rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . e - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of wizardry HPRegen 0.23/turn l - +6 ring of strength MPRegen 0.10/turn %: wizardry (x1) @: heavily drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 dagger j - a +0 spear (weapon) Armour b - a +0 robe d - a +0 leather armour (worn) e - a +2 hat (worn) Jewellery h - a ring of wizardry (left hand) l - a +6 ring of strength (right hand) Scrolls f - a scroll of vulnerability {unknown} m - a scroll of noise Potions c - a potion of magic g - 2 potions of lignification {unknown} i - a potion of haste k - a potion of ambrosia n - a potion of attraction o - a potion of brilliance Skills: + Level 1.4 Fighting + Level 1.1 Polearms + Level 0.7 Armour + Level 3.3 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting * Level 3.8 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 2% 1 b - Grave Claw Necr 28% 2d9 3% 2 c - Vampiric Draining Necr 14% 2d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 11% 1 Slow Hex 4% N/A 11% 1 Animate Dead Necr 14% N/A 21% 4 Confusing Touch Hex 1% N/A 28% 3 Frozen Ramparts Ice 2% 1d1 28% 3 Hailstorm Conj/Ice 1% 3d5 28% 3 Curse of Agony Necr 14% N/A 47% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund D:3 Ijyb Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Ijyb is lightly wounded. Ijyb hits you with a +3 dagger of draining! You feel drained. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +3 dagger of draining. You feel drained. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +3 dagger of draining, wearing a +0 scale mail and carrying a wand of mindburst (moderately wounded) You draw life force from Ijyb! You feel life coursing into your body. Ijyb misses you. Casting: Vampiric Draining (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +3 dagger of draining, wearing a +0 scale mail and carrying a wand of mindburst (severely wounded) You draw life force from Ijyb. You feel life coursing into your body. Ijyb closely misses you. Unknown command. You closely miss Ijyb. Ijyb is severely wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +3 dagger of draining. You feel drained. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +3 dagger of draining. You feel drained. You hit Ijyb. Ijyb is almost dead. Ijyb hits you with a +3 dagger of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... Ijyb screams, "Time for next experiment!" #.......... #..######## #.....# #. #.###.# #... #<# #.# ####...#### #.# #.# ## ........)# #.# #.# .. ......##.# #.# #.###.# # #...##<# #.# #..@g.# #.###.....). ..# ####...............# .## #..............# ####..##......# ## # #......# ###.# #......# #.... ####.... #..... ##.### #..... ##.## You could see Ijyb. Vanquished Creatures Terence (D:2) A dart slug (D:2) 3 ball pythons A bat (D:2) 5 endoplasms 3 giant cockroaches 4 hobgoblins 2 jackals (D:2) 3 kobolds A quokka (D:2) A frilled lizard (D:1) A goblin (D:2) 3 rats 29 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) A ribbon worm (D:2) A ball python (D:2) A bat (D:2) 5 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gmgangsug the Merfolk Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 387 | D:1 | Reached XP level 2. HP: 15/20 MP: 3/5 639 | D:2 | Noticed Sigmund 714 | D:2 | Reached skill level 1 in Fighting 714 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 820 | D:2 | Noticed Terence 855 | D:2 | Killed Terence 856 | D:2 | Reached XP level 4. HP: 7/32 MP: 4/7 860 | D:2 | Learned a level 2 spell: Grave Claw 864 | D:2 | Learned a level 3 spell: Vampiric Draining 1076 | D:2 | Reached skill level 1 in Polearms 1888 | D:3 | Noticed Ijyb 1904 | D:3 | HP: 1/24 [Ijyb/+3 dagger of draining (7)] 1904 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic D:2: layout_basic, minivault_19, uniq_sigmund, uniq_terence D:3: layout_loops_ring, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.3 Fighting | 1 | 1.4 Polearms | 1 | 1.1 Armour | | 0.7 Stealth | | 2.1 Spellcasting | | 2.4 Necromancy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 41 | || 41 Spear | 47 | 63 || 110 Cast: Soul Splinter | 17 | 3 || 20 Vampiric Draining | | 2 || 2 Use: Scroll | | 7 || 7 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 49 | 34 || 83 Dodge: Dodged | 66 | 35 || 101 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1909 | 1880 | 29 | 91 | 1345 | 3 | 636.3 | Dungeon | 1909 | 1880 | 29 | 91 | 1345 | 3 | 636.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 939 daAuts D:1: 545 daAuts D:3: 425 daAuts