Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 12998660043259804830 18 gmgangsug the Grave Robber (level 2, 0/20 HPs) Began as a Formicid Necromancer on Sept 16, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:05 (396 turns). gmgangsug the Grave Robber (Formicid Necromancer) Turns: 396, Time: 00:02:06 Health: 0/20 AC: 5 Str: 12 XL: 2 Next: 90% Magic: 3/5 EV: 9 Int: 14 God: Gold: 19 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . f - staff of death rCold . . . (no shield) rNeg + . . d - +0 ring mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe d - a +0 ring mail (worn) Magical Staves f - a staff of death (weapon) Jewellery e - a ring of flight Scrolls g - a scroll of identify h - a scroll of torment Potions c - a potion of magic Skills: + Level 0.5 Fighting + Level 0.8 Armour + Level 2.0 Dodging - Level 2.4 Stealth + Level 2.4 Spellcasting * Level 4.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 9% 1 b - Grave Claw Necr 40% 2d9 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 26% 3 Animate Dead Necr 20% N/A 65% 4 Curse of Agony Necr 20% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The jackal barely misses you. The endoplasm hits you but does no damage. The jackal bites you but does no damage. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal stops to sniff the ground. The jackal closely misses you. The endoplasm hits you. Unknown command. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 67%) You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you but does no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your soul wisp closely misses the jackal. Unknown command. As you read the scroll labelled COOLAU GOSIFUCUM, it crumbles to dust. It is a scroll of identify. h - a scroll of torment The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your soul wisp touches the jackal. The jackal dies! Okay, then. As you read the scroll labelled KOIRIN XOALYFYOL, it dissolves into smoke. It was a scroll of fog. The endoplasm freezes you. You are frozen. You die... ##{...##.....#†# ####### ###........†.... #.....# #....######..†.. #.....###.##(# #....... #.....##..†..# #....... #.....#{{#.#####........ #.....{{##.# #...#...... #....§##J§.# ..###...... #....§h@l§.##.# #...... #....*##§#....# #...... ########§§...#####.(.... ###....##............ #.....#########...... #....## #...... #.#### ##..... #.# ##.... #.# ##### You could see an endoplasm, a jackal, a frilled lizard and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 2 rats (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 2 quokkas (D:1) 7 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gmgangsug the Formicid Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 205 | D:1 | Learned a level 2 spell: Grave Claw 396 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 0.5 Armour | | 0.8 Stealth | | 2.4 Spellcasting | | 2.4 Necromancy | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 49 Staff || 27 Cast: Soul Splinter || 14 Use: Scroll || 2 Armour: Ring mail || 77 Robe || 1 Dodge: Dodged || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 400 | 400 | 0 | 16 | 154 | 1 | 400.0 | Dungeon | 400 | 400 | 0 | 16 | 154 | 1 | 400.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 400 daAuts