Dungeon Crawl Stone Soup version 0.35-a0-1045-gb7515cb632 (webtiles) character file. Game seed: 7958646842020421797 481023 gmalak the Slayer (level 23, -2/226 (234) HPs) Began as a Minotaur Fighter on Sept 19, 2026. Was the Champion of Okawaru. Slain by a dread lich (4 damage) ... while petrified by an ancient lich ... on level 5 of the Vaults. The game lasted 01:32:44 (46883 turns). gmalak the Slayer (Minotaur Fighter) Turns: 46883, Time: 01:32:44 HP: -2/226 (234) AC: 30 Str: 31 XL: 23 Next: 70% MP: 0/31 EV: 2 Int: 1 God: Okawaru [******] Gold: 856 SH: 0 Dex: 15 Spells: 10/22 levels left rFire + . . (50%) w - +9 broad axe (vamp) rCold + + . (33%) x - +10 tower shield of Ignorance {rN+ Int-4} rNeg + + . (25%) E - +2 storm dragon scales {Bai Suzhen} rPois + (33%) H - +1 hat rElec + (33%) n - scarf of Jeamosei {Repulsion, rPois rC+} rCorr + (50%) z - +1 pair of gloves of the Hot Ocelot {rN+ Dex+4} SInv . k - +2 pair of boots Will +.... J - amulet of Wugher {Spirit Regen+ rCorr} Stlth A - ring of the Cockatrice {rC+ Will+ Slay+4} HPRegen 1.37/turn q - ring of protection from fire MPRegen 0.22/turn %: repel missiles, guardian spirit @: mighty, silenced, petrified, weak-willed, glowing, studying 2 skills, lightly drained A: horns 2, retaliatory headbutt }: 2/15 runes: serpentine, barnacled a: Renounce Religion (0%), Heroism (0%), Finesse (1%), Duel (3%) You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was exalted by your worship. You visited 9 branches of the dungeon, and saw 43 of its levels. You visited 2 bazaars. You also visited: Trove, Ossuary, Gauntlet and Ice Cave. You collected 5019 gold pieces. You spent 4163 gold pieces at shops. Inventory: Hand Weapons m - a +0 broad axe of flaming w - a +9 vampiric broad axe (weapon) G - a +0 antimagic broad axe R - a +3 heavy broad axe Missiles d - 17 javelins e - 48 poisoned darts h - 11 atropa-tipped darts o - 4 datura-tipped darts p - 7 throwing nets t - 11 boomerangs u - 21 silver javelins (quivered) Armour f - a +0 pair of gloves of parrying i - a +0 pair of boots of flying k - a +2 pair of boots (worn) l - the +2 chain mail "Lutir" {rElec rC+ MP+7} (You found it on level 8 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. n - the scarf of Jeamosei (worn) {Repulsion, rPois rC+} (You found it on level 2 of the Shoals) rPois: It protects you from poison. rC+: It protects you from cold. r - a +2 cloak of cold resistance x - the +10 tower shield of Ignorance (worn) {rN+ Int-4} (Okawaru gifted it to you on level 4 of the Lair of Beasts) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. z - the +1 pair of gloves of the Hot Ocelot (worn) {rN+ Dex+4} (You found it in a Gauntlet) rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. E - +2 storm dragon scales (worn) {Bai Suzhen} F - a +2 tower shield of protection H - a +1 hat (worn) K - a +2 pair of gloves of hurling Jewellery a - a ring of resist corrosion b - the amulet "Tosch" {Wildshape rC+} (You found it on level 3 of the Dungeon) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. c - a ring of see invisible g - the ring "Lerchul" {rElec rN+} (You found it on level 13 of the Dungeon) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. j - a +6 ring of intelligence q - a ring of protection from fire (worn) s - a ring of protection from fire v - an amulet of faith y - a +4 ring of protection A - the ring of the Cockatrice (worn) {rC+ Will+ Slay+4} (You found it in a Gauntlet) [ring of slaying] rC+: It protects you from cold. Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). B - a ring of wizardry C - the ring "Taoneh" {^Contam +Blink rN+ Int+8} (You found it in a treasure trove) [ring of intelligence] ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). D - the amulet "Ciaza" {^Contam Acrobat +Blink Regen+ Str+2} (You found it in a treasure trove) [amulet of the acrobat] ^Contam: It causes magical contamination when unequipped. Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). I - a ring of positive energy J - the amulet of Wugher (worn) {Spirit Regen+ rCorr} (You took it off a deep elf zephyrmancer on level 3 of the Elven Halls) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. L - the ring of the Mage {Wiz Archmagi} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. M - the amulet of Ruadex {RegenMP+ Int+7 Stlth-} (You took it off a deep elf death mage on level 3 of the Elven Halls) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. N - an amulet of dissipation O - the ring of Fotho {rElec rCorr} (You took it off a tengu conjurer on level 1 of the Depths) [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. P - an amulet of magic regeneration Q - a ring of positive energy Wands p - a wand of polymorph (25) a - a wand of flame (42) e - a wand of charming (29) d - a wand of digging (8) b - a wand of acid (13) c - a wand of roots (23) f - a wand of mindburst (9) Scrolls f - 3 scrolls of fear V - 11 scrolls of vulnerability b - 8 scrolls of blinking t - 22 scrolls of teleportation W - 6 scrolls of brand weapon T - 4 scrolls of torment g - 8 scrolls of fog I - 9 scrolls of immolation p - 6 scrolls of poison s - 3 scrolls of butterflies r - 7 scrolls of revelation a - 13 scrolls of enchant armour S - 2 scrolls of silence x - 3 scrolls of amnesia N - 4 scrolls of noise i - 24 scrolls of identify w - 6 scrolls of enchant weapon Potions m - 6 potions of might e - 8 potions of enlightenment c - 14 potions of curing L - 5 potions of lignification w - 13 potions of heal wounds g - 7 potions of magic r - 6 potions of resistance a - 6 potions of ambrosia A - 8 potions of attraction B - 5 potions of berserk rage M - 7 potions of mutation i - 2 potions of invisibility s - 4 potions of moonshine h - 2 potions of haste C - 5 potions of cancellation b - 2 potions of brilliance Miscellaneous g - a +0 sack of spiders h - a +0 phial of floods i - a +0 lightning rod (4/4) Skills: * Level 25.5 Fighting + Level 21.6 Axes - Level 15.0 Throwing * Level 23.4 Armour - Level 8.0 Dodging - Level 3.0 Stealth - Level 24.0 Shields + Level 12.8 Invocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Lesser Beckoning Tloc 0% N/A 96% 2 e - Manifold Assault Tloc 0% N/A 100% 7 k - Blink Tloc 0% N/A 96% 2 q - Apportation Tloc 0% N/A 88% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 88% 1 Poisonous Vapours Alch/Air 0% 1d1 88% 1 Construct Spike Launche Frge 0% 2d3 96% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 96% 2 Grave Claw Necr 0% 2d7 96% 2 Mercury Arrow Conj/Alch 0% 2d5 96% 2 Momentum Strike Conj/Tloc 0% 3d8 96% 2 Static Discharge Conj/Air 0% 3-3/arc 96% 2 Sublimation of Blood Necr 0% N/A 96% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Fugue of the Fallen Necr 0% N/A 99% 3 Gloom Hex/Necr 0% N/A 99% 3 Hailstorm Conj/Ice 0% 3d5 99% 3 Inner Flame Hex/Fire 0% N/A 99% 3 Ozocubu's Armour Ice 0% N/A 99% 3 Passwall Erth 0% N/A 99% 3 Sigil of Binding Hex 0% N/A 99% 3 Swiftness Air 0% N/A 99% 3 Teleport Other Tloc 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Airstrike Air 0% 2d(0-16) 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Arcjolt Conj/Air 0% 1d10 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Silence Hex/Air 0% N/A 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Magnavolt Erth/Air 0% 4d9 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Soul Splinter Necr Unusable N/A N/A 1 Summon Small Mammal Summ Unusable N/A N/A 1 Call Imp Summ Unusable N/A N/A 2 Call Canine Familiar Summ Unusable N/A N/A 3 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Eringya's Surprising Cr Summ Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Shoals (4/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5)* D:13 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Ossuary (visited) IceCv (visited) Gauntlet (visited) *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:12 ( Orc:1 ?: Orc:2 !*:* Elf:1 :* Elf:2 :*!? Elf:3 * Snake:1 ![( Snake:4 ?: Vaults:1 : Vaults:2 :[ Vaults:3 (: Depths:2 :! Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: D:13** Pandemonium: Depths:2 Ziggurat: Depths:2 Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The dread lich touches you but does no damage. The ancient lich touches you. * * * LOW HITPOINT WARNING * * * You partially resist. The orc warrior hits you but does no damage. The orc knight hits you but does no damage. The ironbound mechanist hits you but does no damage. x2 The ironbound mechanist hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * The ironbound mechanist hits you but does no damage. The vault sentinel hits you but does no damage. The fire giant hits you but does no damage. The titan hits you. The dread lich touches you but does no damage. The ancient lich touches you. * * * LOW HITPOINT WARNING * * * The ironbound mechanist hits you with a +0 war axe. x2 * * * LOW HITPOINT WARNING * * * The orc warrior barely misses you. The orc knight hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The ironbound mechanist hits you with a +0 war axe!! * * * LOW HITPOINT WARNING * * * The ironbound mechanist hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You encounter an orc warrior. It is wielding a +0 glaive. The vault sentinel hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * The fire giant hits you with a +0 great sword of flaming! * * * LOW HITPOINT WARNING * * * The fire giant burns you. * * * LOW HITPOINT WARNING * * * The titan hits you! * * * LOW HITPOINT WARNING * * * The dread lich touches you. * * * LOW HITPOINT WARNING * * * The ancient lich touches you but does no damage. You are no longer corroded. The dread lich touches you! You die... ## #....#..# #... #....#..# )(..##....#..#### .....#....#...... #....)..)...... ####...)))..##### .......