gmalak Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone a kobold skeleton (8, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 1, D:1) a frilled lizard skeleton a rat skeleton (13, 1, D:1) a quokka skeleton (21, -9, D:1) a +0 club a goblin skeleton (21, -7, D:1) a +0 dagger a goblin skeleton (26, 14, D:1) a +0 club (29, 0, D:1) a parchment of Gell's Gavotte (29, 33, D:1) a +0 dagger a kobold corpse (skeletalised by now) (30, 21, D:1) a parchment of Launch Clockwork Bee (32, -13, D:1) a +0 short sword (32, -12, D:1) a Handbook of Applied Construction (34, -3, D:1) a +0 robe (36, 23, D:1) a hobgoblin skeleton (41, 34, D:1) a ball python corpse (skeletalised by now) (43, 15, D:1) a +0 short sword (44, -16, D:1) a bat corpse (skeletalised by now) (44, -13, D:1) a +0 leather armour (46, 16, D:1) a +0 whip Level 2 of the Dungeon (14, -9, D:2) a parchment of Kiss of Death (21, -14, D:2) a +0 ring mail (25, 3, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (27, 13, D:2) a parchment of Apportation (27, 14, D:2) a +0 club (31, -11, D:2) a rat skeleton (36, 11, D:2) a +0 club a goblin skeleton (38, -11, D:2) a parchment of Poisonous Vapours (39, -2, D:2) a +0 club (45, 6, D:2) a +0 ring mail (52, -8, D:2) a bat skeleton (54, -7, D:2) the +8 sling of Uncertain Death {elec, rElec Int-3 Dex+2 SInv} rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (62, -14, D:2) a ring of wizardry (66, -10, D:2) a +0 spear Level 3 of the Dungeon (7, 4, D:3) a bat corpse (skeletalised by now) (7, 5, D:3) a rimehorn talisman (14, 22, D:3) a +0 robe (17, 2, D:3) an adder skeleton (21, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (22, -11, D:3) a +0 leather armour a +0 hand axe (30, 8, D:3) a quokka skeleton (38, -8, D:3) a quokka skeleton (39, -24, D:3) a +0 ring mail (42, -4, D:3) a +0 sling (49, 6, D:3) an adder skeleton (49, 16, D:3) a +0 whip (51, 9, D:3) an adder skeleton (52, 7, D:3) a +0 dagger (52, 10, D:3) a +0 flail (54, 3, D:3) a +0 leather armour (55, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (55, 8, D:3) a parchment of Sphinx Sisters (55, 10, D:3) a +0 club a ball python skeleton (56, 5, D:3) a frilled lizard corpse (skeletalised by now) (57, 3, D:3) a +0 hand axe (58, -8, D:3) a +0 whip a kobold skeleton (58, 26, D:3) a quokka corpse (skeletalised by now) (67, 3, D:3) a jackal skeleton (67, 4, D:3) a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (1, -30, D:4) a +0 trident (1, -21, D:4) a +0 short sword a kobold corpse (skeletalised by now) (13, 10, D:4) a +0 dagger (13, 21, D:4) a +0 robe (16, 16, D:4) a hobgoblin corpse (skeletalised by now) (18, -32, D:4) a ball python corpse (skeletalised by now) (20, -25, D:4) a parchment of Call Imp (36, -2, D:4) a ball python skeleton (43, -33, D:4) a quokka corpse (skeletalised by now) (44, -20, D:4) a +0 whip (49, -30, D:4) a ball python corpse (skeletalised by now) (60, 20, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (5, -9, D:5) a fortress talisman (6, -12, D:5) a +0 robe (21, -33, D:5) a book of Party Tricks (25, -15, D:5) a +0 ring mail (26, 5, D:5) a +0 pair of gloves (27, -1, D:5) a +0 giant club (34, -28, D:5) a +0 great sword (35, 1, D:5) a +0 dagger a +0 robe (38, -27, D:5) a +0 giant spiked club an iguana corpse (skeletalised by now) an ogre corpse (skeletalised by now) (41, -21, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a wellspring talisman (6, 41, D:6) a +0 pair of gloves (9, 12, D:6) a parchment of Rimeblight (10, 25, D:6) a potion of moonshine (12, 13, D:6) a +0 dagger an orc skeleton (13, 9, D:6) a +2 vampiric whip an orc skeleton (13, 12, D:6) a +0 flail an orc skeleton (14, 9, D:6) a +0 mace a +0 robe an orc skeleton (17, 8, D:6) a +0 whip a +0 leather armour an orc skeleton (27, 26, D:6) a +0 club a gnoll skeleton (28, 21, D:6) a bullfrog corpse (skeletalised by now) (28, 26, D:6) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (29, 25, D:6) a +0 whip a +0 robe (30, 6, D:6) a +0 dagger (30, 7, D:6) a +0 dagger (30, 24, D:6) a +0 spear (30, 25, D:6) a +0 whip (36, 15, D:6) a +0 club an orc corpse (skeletalised by now) (38, 15, D:6) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (38, 16, D:6) a +0 hand axe (38, 18, D:6) a +0 club (45, 52, D:6) a +0 ring mail (47, 24, D:6) a +0 club a +0 leather armour (53, 43, D:6) a +1 spear of venom (54, 40, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (55, 43, D:6) a +0 spear (60, 23, D:6) 2 flux baubles Level 7 of the Dungeon (7, 11, D:7) a spore talisman (unseen) (9, 10, D:7) 12 gold pieces (10, 3, D:7) a wyvern corpse (13, 0, D:7) a +4 scimitar a +0 robe (14, 2, D:7) a bombardier beetle corpse (14, 12, D:7) a killer bee corpse (16, 12, D:7) a +0 short sword a +0 leather armour a killer bee corpse (18, 10, D:7) a +0 club (18, 18, D:7) a +0 hand axe (19, 17, D:7) a parchment of Summon Small Mammal (20, 9, D:7) a killer bee corpse (21, 11, D:7) a +0 club an orc corpse (21, 12, D:7) a +0 club an orc corpse Level 8 of the Dungeon [Shop] Naxta's Weapon Shop the +7 hand cannon "Mule" {flame, backblast, rF+} (1464 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 lajatang (225 gold) a +1 mace of protection (159 gold) a +0 halberd (60 gold) a +6 heavy trident (574 gold) a +0 short sword (45 gold) a +0 trident (52 gold) the +5 morningstar of the Enemy {concuss, Dex+4 SInv} (759 gold) Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. 2 javelins (90 gold) a +1 heavy arbalest (307 gold) a +0 falchion (45 gold) (0, 0, D:8) a +0 mace (5, 1, D:8) a potion of ambrosia (6, -6, D:8) a +0 sling (13, -7, D:8) a +0 dagger an orc corpse (13, -6, D:8) a +0 flail (14, -7, D:8) a +0 club (16, -7, D:8) a +0 mace a +0 ring mail (19, 3, D:8) a parchment of Fugue of the Fallen