gmalak Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, 3, D:1) a +0 mace (20, -22, D:1) 3 large rocks (21, -20, D:1) a rat corpse (skeletalised by now) (21, -19, D:1) a +0 club (21, 13, D:1) a bat skeleton (26, -18, D:1) a +0 dagger (27, -11, D:1) a ball python skeleton (35, 14, D:1) a bat corpse (skeletalised by now) (36, -4, D:1) a frilled lizard skeleton (36, -3, D:1) a +0 club (37, -2, D:1) a +0 whip a kobold skeleton a rat skeleton (38, -2, D:1) a quokka skeleton (41, -3, D:1) a ball python skeleton (42, -3, D:1) a hobgoblin skeleton (44, 6, D:1) a ball python corpse (skeletalised by now) (46, -8, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (7, 22, D:2) a +0 robe (14, 3, D:2) an adder skeleton (14, 35, D:2) a +0 club a kobold skeleton (17, 20, D:2) a +0 dagger (19, -5, D:2) a +0 scale mail (19, 1, D:2) a +0 dagger a kobold skeleton (28, 16, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (29, 19, D:2) a +0 club (29, 20, D:2) a rat skeleton (30, 17, D:2) a +0 club a hobgoblin skeleton (31, 17, D:2) a +0 dagger (34, 6, D:2) a +0 short sword (48, 10, D:2) a ball python skeleton Level 3 of the Dungeon [Shop] Eweum's Antique Armour Shop the +2 ring mail of Hide-and-Seek {+Blink Dex+3} (823 gold) +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 ring mail (96 gold) a +2 scale mail of death (468 gold) the -2 buckler of Diferghe {rElec Will++ Slay-6} (2 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. a +2 barding of flying (960 gold) a +0 leather armour (48 gold) the +5 plate armour "Derph" {Will++ Str+5 Int-3} (1636 gold) Will++: It greatly increases your willpower. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 robe (21 gold) the +0 leather armour of Gehenna {Fly Int+3} (417 gold) Fly: It grants you flight. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 16, D:3) a hobgoblin skeleton (1, -1, D:3) an adder corpse (skeletalised by now) (2, 16, D:3) an adder skeleton (2, 17, D:3) a hound skeleton (12, 1, D:3) a bat corpse (skeletalised by now) (17, 26, D:3) an adder skeleton (17, 51, D:3) a staff of alchemy (22, 21, D:3) 3 flux baubles (22, 37, D:3) a +0 whip (39, 43, D:3) a +0 trident a +0 chain mail an orc skeleton (40, 41, D:3) a +0 dagger a +0 robe a +0 dagger an orc skeleton an adder skeleton (40, 42, D:3) a +0 dagger (41, 42, D:3) a +0 flail a +0 chain mail an orc skeleton (48, 27, D:3) a +0 leather armour (48, 40, D:3) a human skeleton (50, 42, D:3) a human skeleton Level 4 of the Dungeon (2, -7, D:4) a +0 dagger (4, -15, D:4) a hobgoblin skeleton (4, -10, D:4) a spore talisman 5 stones (5, -11, D:4) 6 stones (23, -32, D:4) a +0 flail a gnoll corpse (skeletalised by now) (24, -32, D:4) a +0 spear a gnoll corpse (skeletalised by now) (24, -31, D:4) a +0 spear (26, -26, D:4) a +0 short sword (45, -21, D:4) a +2 hand axe of venom (45, -17, D:4) an adder corpse (skeletalised by now) (46, -35, D:4) a +0 war axe (48, -12, D:4) a +0 spear (49, -32, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) (14, -1, D:5) a +0 flail (17, 0, D:5) a +0 whip a +0 robe a +0 club (17, 2, D:5) a +0 club (18, 1, D:5) a +0 spear a gnoll corpse (skeletalised by now) (19, 0, D:5) a +0 whip a +0 robe a +0 dagger a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (19, 1, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (19, 2, D:5) a +0 hand axe (19, 7, D:5) a +0 club an orc corpse (skeletalised by now) (19, 8, D:5) a +0 whip a +0 scale mail a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, -28, D:5) a +0 dagger (21, -36, D:5) a +0 chain mail (22, -17, D:5) a +0 dagger of venom a +0 leather armour (29, 21, D:5) a +0 dagger a +0 robe a +0 kite shield a kobold corpse (skeletalised by now) (34, -9, D:5) a +0 spear (35, -30, D:5) a +0 trident (37, -7, D:5) a +0 dagger (40, -16, D:5) a quill talisman (44, -22, D:5) a hound corpse (skeletalised by now) (55, -6, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (5, 14, D:6) a +0 leather armour (11, 16, D:6) a +0 mace (22, 35, D:6) a +0 rapier (44, 9, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 22, D:7) a vampire mosquito corpse (4, 16, D:7) an amulet of dissipation (4, 19, D:7) a scorpion corpse (4, 30, D:7) a water moccasin corpse a bullfrog corpse (skeletalised by now) (4, 32, D:7) a +2 glaive of distortion a +0 plate armour (5, -6, D:7) a potion of brilliance (20, 29, D:7) a +0 long sword (22, 18, D:7) 5 large rocks (30, 3, D:7) a +0 long sword (37, 23, D:7) a +0 robe (46, 19, D:7) a +0 robe the Ecumenical Temple